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[Audio] Exposed parameter for the Send effect's level gives an error in ...
Steps to reproduce: 1. Open the attached project (861696-TestCase.zip) 2. Open the Assets/test.unity scene 3. Open Audio Mixer 4. Se... Read more
Impossible to add Lights, Planes and Colliders from assets to particle e...
To reproduce: 1. Open attached project 2. Create a particle system 3. Check the "Lights" module 4. Click the circle next to the "Non... Read more
UI Canvas redundantly updates Transform if its parent Transform is not d...
Steps to reproduce: 1. Open the attached project (UICanvasBugReport.zip) 2. Open the Assets/NotOk.unity scene 3. The NotOk scene has... Read more
Particle system causes runtime crash in non-development builds in specif...
Steps to reproduce: 1. Create a project 2. Create a Particle System 3. Select the Particle System in Hierarchy 4. Check Prewarm in P... Read more
Shaded Wireframe doesn't work for UI elements
How to reproduce: 1. Open attached project "857162-repro.zip" 2. Open "test" scene 3. Change Shading Mode from Shaded to Shaded Wir... Read more
[Crash] - 5.4 : Editor is crashing everytime I try to open a project on ...
Description: Editr is crashing after I select a project to load after launch. Repro Steps: 1.) Hard reboot computer using power bu... Read more
Rider code editor shows up as Ride in the Editor Preferences
- Install Rider from JetBrains. - Go to Preferences/External Tools in Unity and try to add Rider as an External Script Editor It wi... Read more
Every call to BuildAssetBundles recompiles scripts
To reproduce: 1. Open attached project 2. Press Assets > AssetBundles > Build Asset Bundles The script will now build an asset bundl... Read more
File selection window is drawn under settings popup when saving library ...
To reproduce: 1. Open any project (or create new) 2. Open Windows > Experimental > LookDev 3. Press Settings > Save Current Library ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time