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Editor crashes while making iOS build with Mono2x scripting backend and ...
Steps to reproduce: 1. Open new project 2. Switch to iOS 3. Go to 'Player Settings' and change the following options: - Scripting B... Read more
[iOS] UnityEngine.iOS.Device.SetNoBackupFlag can't be called from backgr...
Reproduction steps: 1. Open the attached project. 2. Build and run it for iOS. 3. Click the "Set Flag" button. 4. Check the console... Read more
Particle System Curves deletes other Key, when selected Key time is equa...
Reproduction steps: 1. Create new project. 2. Create Particle System. 3. Mark Size by Speed . 4. Open its Size Curve. 5. Create new ... Read more
Layout Groups with ContentSizeFitters are not resizing if Input Field co...
Steps to reproduce: 1. Download and open the attached project 2. Look at the game view 3. Enable and disable "input field objects" ... Read more
Custom Shader Editor doesn't refresh when changed in the shader code
Description: Custom Shader Editor doesn't refresh when changed in the shader code. To reproduce: 1. Load shadertest project. 2. Op... Read more
[Regression] Profiler is not attached to standalone build after building...
Profiler is not attached to standalone build after building project with profiling in Standalone enabled Steps to repro: 1. Open U... Read more
FindGameObjectWithTag throws NullReferenceException in the Build mode
To reproduce: 1. Open attached project; 2. Run the project in the Play Mode; 3. Build and run the project on PC, Mac & Standalone pl... Read more
Crash when creating an animation for UI elements
Steps to reproduce : - create a button - under Transition select Animation - press Auto Generate Animation - select the button and ... Read more
The unity define that is used to mark Daydream support is incorrectly de...
The build define that we created in 5.4 was originally UNITY_DAYDREAM. We changed that to UNITY_HAS_GOOGLEVR in 5.4 but that change ... Read more
AssetPreview dissapears after clearing cache when using RenderStaticPreview
Steps to reproduce: 1. Download and open the attached project 2. Go to Assets/Prefabs/AnotherCustomObjectContainer/AnotherCustomObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time