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AnimationStream returns a value only when using the first initialized Pr...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Console Window, inspec... Read more
Constantly creating and destroying CharacterController component causes ...
How to reproduce: 1. Open attached project (1223324.zip) 2. Enter Play Mode 3. Open task manager and find the Unity.exe process 4. O... Read more
[Collaborate] Collab process info doesn't update once it changes to 'Ope...
The process info for collab doesn't update after the publishing is cancelled once. It shows 'Operation Cancelled' even if the chang... Read more
[Collaborate] The text in Publish summary doesn't disappear once the cha...
The summary written before publishing doesn't disappear from the textbox once the changes are published Steps To Reproduce: 1. Crea... Read more
Texture maps are not applicable to the material when Scene is loaded fro...
How to reproduce: 1. Open user's attached 'AssetBundleNormals.zip' project 2. Open 'DowsnloadScene' Scene 3. Enter Play Mode 4. Sele... Read more
[IMGUI] Layers dropdown opens up and closes immediately on selecting it
On selecting Layers, dropdown opens and closes immediately due to which the user can not select layers from the list. It doesn't sta... Read more
Visual C# Compiler fails to locate assembly if response file compiler ar...
Steps to reproduce: 1. Create a folder named "addspacesinpath" in the root of C: 2. Drop the attached dll (System.Xml.Linq.dll) in s... Read more
[ProBuilder] Slider handles of Width, Height, Depth disappear on adding ...
Width, Height, and Depth properties of slider handle disappear when adding input value greater than 10 in the Shape Tool from ProBu... Read more
Custom built DLL's scripts which have classes derived from UIBehaviour c...
How to reproduce: 1. Open user-submitted project (testB.zip) 2. See that Assets/Plugins/testUIDLL contains Class1 3. Close the proje... Read more
Player crashes when Legacy Particle systems in Asset bundle 2017 are used
How to reproduce: 1. Open attached project ("vrchat-legacy-particle-crash.zip") 2. Make sure scripting backend is set to IL2CPP 3. B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Labels to enable or disable Columns for Reflection Probes Clipping Planes do not match actual Column Labels
- Crash upon undo/redo operations performed repeatedly and errors are thrown
- Columns are mislabeled in the Reflection Probes section of Light Explorer
- Resolution is labeled as Near Clip in Cubemap Capture Settings
- Error "type is not a enum value" logged when ordering Reflection Probes by Resolution in Light Explorer