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Unity Editor freezes when attempting to open scene with TextMesh Pro Ass...
To reproduce: 1. Download attached project; 2. Open "Release" scene; Expected result: Project scene loads normally with TextMesh P... Read more
Error reimporting Scriptable Objects when parent folder contains dots
How to reproduce: 1. Create a new project 2. Create a new script extending ScriptableObject 3. Create an asset of that type 4. Crea... Read more
[VideoPlayer][DX9] Video clip attached to Camera Front Plane is not rend...
When a video clip is attached to Camera Front Plane via the VideoPlayer component, it doesn't show up when DirectX 9 is used. Steps... Read more
Setting RenderTexture to null when Post Processing Behaviour is enabled ...
Steps to reproduce: 1. Download and open the attached project 2. Open Scene "test" 3. Enter Play Mode Result: view is flipped verti... Read more
SceneManager.SetActiveScene() does not set active scene when called in A...
To reproduce: 1.Download and open attached project. 2.Open scene "Scene". 3.Open NewBehaviourScript.cs and uncomment the call to Te... Read more
Upgrading to 5.6.0b6 breaks mp4 meta file
Steps to reproduce: 1. Download 874676_repro.zip 2. Open project in 5.6.0b4 3. Select clip and check the Inspector (Import Setting i... Read more
An instance of a prefab does not update the text in Edit mode while drag...
Reproduction steps: 1. Open the attached project; 2. Open the scene "Scene"; 3. Disable an object "Not A Prefab" and clear Console w... Read more
Unity Shader Compiler crashing when looking at material which has custom...
The project is already rigged to crash the Shader Compiler upon launch, the following steps are too replicate the crash. 1) Open at... Read more
Incorrect TextMesh bounds cause incorrect frustum culling
Steps to reproduce: 1. Open the attached project (frustumcullingtextmesh.zip) 2. Open the Assets/main.unity scene 3. Press play 4. Y... Read more
[Video] MOV video files are imported with wrong Original dimensions on W...
This format is unsupported on Windows, only on OSX. Error reporting was improved to reveal this. The upcoming documentation explai... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1