Search Issue Tracker

1
votes
Active

Shader variants are erroneously stripped from Player build

Materials

-

Mar 16, 2026

-

Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a8

Reproduction steps:1. Open the attached project "ReproProject"2. Open the scene “Game” located at Assets/Scenes folder3. Enter Play ... Read more

0
votes
Active

Crash on abort("OOM") at jsStackTrace when playing a specific built WebG...

Web Platform

-

Mar 16, 2026

-

Version/s: 6000.3.9f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a2

How to reproduce:1. Open the attached IN-124183 project on WebGL platform2. Build and run the project3. After the game loads in, pre... Read more

0
votes
Fixed

[RayTracing] Updating NV graphics drivers to 595.79 causes SystemInfo.su...

Raytracing

-

Mar 16, 2026

-

Version/s: 6000.4.0a1, 6000.5.0a1, 6000.6.0a2

Updating NV graphics drivers to 595.79 causes SystemInfo.supportsInlineRayTracing to become false. Regressed after NVIDIA driver upd... Read more

0
votes
Fix In Review

Canvas Background foldout in UI Builder does not open/close when clicked...

UI Builder

-

Mar 16, 2026

-

Version/s: 6000.0.70f1, 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a2

Steps to reproduce: Create a new Unity project using the Universal 3D template Open the UI Builder window (Window > UI Toolkit &g... Read more

0
votes
Duplicate

Resizing the right pane in Systems window causes text to overlap for Que...

Core Runtime

-

Mar 16, 2026

-

Version/s: 6000.5.0a9, 6000.6.0a1

Steps to reproduce:1. Create new Unity project2. Install Entities package via Package Manager window3. Open Systems window (Window &... Read more

0
votes
Active

[XRIT][Usability] A warning is not ouputted if a Standalone Input Module...

XR Interaction Toolkit

-

Mar 16, 2026

-

Version/s: 3.4.0

Steps to reproduce:1. Open the attached project "Project.zip"2. Connect Meta link to Quest 2/3/3S3. Open "Assets/Scenes/MainScene.un... Read more

0
votes
Active

Scripts do not have a changed icon in the Project and Inspector windows ...

Unity Documentation

-

Mar 16, 2026

-

Version/s: 6000.0.70f1, 6000.3.11f1, 6000.4.0b12, 6000.5.0a8

Steps to reproduce:1. Open the attached “IN-135694.zip” project2. Navigate to the Project window3. Observe the “NewMonoBehaviourScri... Read more

0
votes
Active

Addressables AsyncOperation.PercentComplete returns innaccurate progress...

Addressables

-

Mar 16, 2026

-

Version/s: 2.9.1

How to reproduce:1. Open the attached “IN-136986“ project2. Open the “SampleScene“ scene3. Open the Addressables Groups window (Wind... Read more

0
votes
Active

Shadows (ShadowCaster pass) do not update when objects are resized in Pl...

Graphics Batching

-

Mar 16, 2026

-

Version/s: 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a2

Reproduction steps:1. Open the attached "IN-136078_PROJECT_FIX1.zip" project2. Open the “Assets/Scenes/SampleScene.unity” scene3. En... Read more

1
votes
Active

[IL2CPP] Application hangs when Assembly.GetName() is called from multip...

IL2CPP

-

Mar 16, 2026

-

Version/s: 6000.0.70f1, 6000.3.11f1, 6000.4.0b12

How to reproduce:1. Open the attached “AssemblyGetNameRepro.zip” project2. Build and run the Player with Android as the selected pla... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.