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Non-localized strings "ImagePrompt" and "ReferencePrompt" appear in the UI
Create a Unity project Click the "AI" button Click "Agree and install Unity AI" When the installation is complete, open the 3D Objec... Read more
Xcode application path is missing spaces in Build Profiles window
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. Add iOS Build Profile4. Open “Run in Xcode” dropdown5.... Read more
Unity_RunCommand tool Details block has unnecessary empty space below th...
Reproduction steps:1. Create a new project2. Install AI packages by clicking AI button in the top Editor toolbar and then clicking “... Read more
Ribbon Trail mesh collapses into narrow mesh when Emission "Rate over Ti...
How to reproduce:1. Open the attached “IN-136086” project2. Open the scene “SampleScene”3. Select the “RibbonTrail” GameObject4. In ... Read more
“NullReferenceException” errors thrown when creating Style Rule Selectio...
Steps to reproduce:1. Create new Unity project2. In Project window create Style Rule Selection Asset (right-click in Project window ... Read more
Images lose their view and become distorted during "See what's new" wind...
Create a Unity project Click the "AI" button Click "Agree and install Unity AI" When the installation is complete, open the "See Wha... Read more
"Play Mode Controls Settings" Asset is missing the documentation link
How to reproduce:1. Create a new Unity project and install the "Platform Toolkit" package2. In the Project window, right-click ->... Read more
VFX Template search partial name matching does not work when Template na...
Steps to reproduce: Open the attached project In the Project window, observe the existing "Test" VFX asset with a Template name of "... Read more
The Provider name text is off-centered in the Adaptive Performance Settings
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
The Editor freezes indefinitely when copy pasting large amounts of chara...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS