Search Issue Tracker
Fix In Review
Fix In Review for 6000.5.0b2
Votes
0
Found in
6000.5.0a8
Issue ID
UUM-136410
Regression
Yes
“NullReferenceException” errors thrown when creating Style Rule Selection Asset in Project window
Steps to reproduce:
1. Create new Unity project
2. In Project window create Style Rule Selection Asset (right-click in Project window > Create > Style Rule Selection)
3. Observe Console window
Actual results: “NullReferenceException: Object reference not set to an instance of an object” errors are thrown in the Console window after creating Style Rule Asset
Expected results: No errors are thrown in the Console after creating Style Rule Asset
Reproducible with versions: 6000.5.0a8 (d36222f39966)
Not reproducible with versions: 6000.5.0a7 (0841031ff752)
Tested on (OS): macOS Silicon 26.3 (M1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment