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Label's tooltip does not update correctly when its text value is changed...
(see attached video) When changing a Label's text value continuously, the Label's Tooltip only displays the text when it was first e... Read more
Memory leaks when generating Auto Weights for a specific sprite in Skinn...
Reproduction steps:1. Open the attached project ("1263940.zip")2. Open "CharacterTest" scene3. Select "CaveMinerSkeleton_T" GameObje... Read more
[Vulkan] The amount of memory allocated for textures on Vulkan is almost...
Repro steps:1. Open attached project2. Make sure Vulkan is in use3. Build and Run a dev build on Android/WindowsStandalone Actual: T... Read more
Standalone player resolution is not correct when build is ran in batchmo...
How to reproduce:1. Open attached project "BatchModeRes.zip"2. Build the project3. Open Command prompt (cmd)4. with 'cd' navigate to... Read more
Composite Collider doesn't work with PolygonCollider2D with inverted scale.
How to reproduce:1. Open the attached project (case_1266460-CompositeColliderWindingIssue.zip)2. Open the "SampleScene" Scene3. Sele... Read more
Hierarchy Search field does not reset when searching in Prefab edit mode...
How to reproduce:1. Open the attached 'project-1265782.zip' project2. Open the 'Cube' prefab in the Project Browser3. In the Hierarc... Read more
[Android] Android.JNI.CallVoidMethod 15-20ms stalls on OnePlus devices w...
Repro steps:1. Open attached project2. Make sure "Development Build" and "Autoconnect Profiler" are checked3. Build and Run on Andro... Read more
Proxy bypass list is not honored neither by UnityWebRequest nor by Syste...
When using proxy bypass in Windows proxy settings, it is not honored by UnityWebRequest or System.Net.Http when run on Universal Win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- "Editor unavailable" message is displayed when navigating to "Get set up" tab in Unity Hub
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size