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HelpBox visuals in the "Light Probe Group" component are not aligned wit...
Steps to reproduce: Create a project using the Universal 2D template Select "Main Camera" in the "Hierarchy" Click "Add Component" i... Read more
ListView element is rendered in solid black after docking if UI Builder ...
Steps to reproduce: Open the attached project Open the NewUXMLTemplate.UXML asset in UI Builder Observe that the ListView element is... Read more
HelpBox visuals in the "Ray Tracing Shader" asset are not aligned with t...
Steps to reproduce: Create a new project Go to "Assets" -> "Create" -> "Shader" > "Ray Tracing Shader" Select the newly cre... Read more
Locked project browser lose their state in "One Column" mode when anothe...
How to reproduce: Create and open a new project Open two or more Project windows Set all of them to “One Column Layout“ Create a non... Read more
Crash on SendShadowCullingCallbacks when entering Play Mode with unsaved...
Steps to reproduce:1. Open the “user’s attached project”2. Open the “PropTests” Scene3. Select the “3d SKYBOX TEST/Terrain” GameObje... Read more
Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
How to reproduce:1. Open the attached project "IN-126388"2. In the Rendering Debugger's Rendering tab, change the Overdraw Mode to "... Read more
Orientation X, Y, and Z input fields are misaligned with other Element 0...
Steps to reproduce: Create a project using the Universal 2D template Go to "Window" -> "2D" -> "Tile Palette" In the "Tile Pal... Read more
Mesh Filter and Mesh Renderer property icons are difficult to see on blu...
Steps to reproduce:1. Create new Unity project2. Make sure Editor theme is set to Light3. Create a new "Cube" GameObject (GameObject... Read more
Error "Failed loading overlay "FPS Limit"!" is present when MainToolbarS...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In the Toolbar con... Read more
"Script updater for [...] failed with exitcode [...] and stdout: Stack o...
How to reproduce:1. Open the attached "IN-125325_ArguException.zip" project in Safe Mode2. Observe the console Actual result: Errors... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS