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webGLBuildSubtarget resets to Generic when it gets changed in build script
Reproduction steps:1. Open the attached “IN-124383.zip” project2. Open the Console window3. Click on the dropdown next to “Clear” bu... Read more
[Windows] Crash on AudioManager::InitFMOD when performing various action...
A crash in the Unity Editor has been observed affecting various workflows including:- Returning to the Editor after the computer fal... Read more
Some GameObjects in a subscene are not rendered when using custom shader...
Reproduction steps:1. Open the attached “IN-105000_Materials Clipping Issue - 6.3 - v2.zip“ project (link in the internal comments)2... Read more
URP is using in-memory assets without saving them
Scopely migrated from Unity 6000.1.0f1 to 6000.1.17f1. The team is using Asset Bundles via the {}Legacy Build Pipeline{}, After migr... Read more
The Player starts flickering and breaking when the OpenGLCore Graphics A...
How to reproduce: Open the “OpenGLFlickerBug.zip“ project Build and run the project Unfocus the Player (Not sure if this is importan... Read more
Changing Texture Scale X value has no effect when Particle System Trails...
How to reproduce:1. Open attached project "IN-123411"2. Open "SampleScene"3. In the Hierarchy select "Particle System"4. Ensure that... Read more
UI Builder Help Box bounds extend vertically but empty space is not fill...
Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on UI Docum... Read more
Crash on mono_domain_jit_foreach when performing various actions in the...
A crash in the Unity Editor has been observed, affecting various workflows including:- Entering Play mode- Using a script to change ... Read more
Compute Shader Inspector fields are spaced far from their labels
Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Create Visual Effect Graph Asset (Create > Vis... Read more
SVG pictures turn white on hover when Transition Animation is added in U...
How to reproduce:1. Open the ‘ExperimentUI.zip' project2. Open the 'SampleScene’ scene3. Enter Play mode4. Hover on any of the butto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor