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DownloadHandlerScript.CompleteContent is not called inspite of 'UnityWeb...
How to reproduce: 1. Open attached project2. Open scene Test.unity3. Play the scene- Note the error in the console: CompleteContent ... Read more
[iOS][InputField]Keyboard is reopened when switching between inputfields
How to reproduce: 1. Open attached project2. Open scene main.unity3. Build to iOS and run4. Click one of the Input Fields to bring u... Read more
[Android][PS4] IL2CPP: classes duplicated from Standard Asset classes ar...
Steps to repro: 1. Use attached repro project, ensure that scripting backend set to Mono2. Build and run it on the device3. On app s... Read more
Playables crash on cyclic graphs
Run the "Test Cycle" scene.We do not handle cycles in the graph so Mixer A -> Mixer B -> Mixer A crashes.We should detect and ... Read more
Playing a scene with OVR utilities crashes Unity
Steps to reproduce:1) Extract and open the attached project (791720-stripped.zip) in Unity.2) Press 'Play'.3) Unity crashes. *Note: ... Read more
Importing some video files requires QuickTime to be installed
How to reproduce:1. Create a new project2. Download the attached movie.mp43. Drag it to created project4. Notice the error "Movie im... Read more
[iOS] Application fails to load when all audio clips are referenced in s...
Steps to reproduce: 1. Open project from link below2. Build to iOS3. Launch on low end device like iPhone 4 or iPad Mini 14. App wil... Read more
Lightmaps for objects far away from transform origin have artefacts
Workaround: assign a http://docs.unity3d.com/Manual/LightmapParameters.html to the distant mesh and set pushoff to a higher value. T... Read more
[TextureImport] Importing large HDR cubemaps uses a lot of memory, crash...
TLDR: importing 15000x7500 HDR file into a 4096x4096 cubemap uses 9.2GB of memory during the import process. Steps to reproduce: 1. ... Read more
[ExecuteInEditMode] OnTransformChildrenChanged is called thrice when del...
Steps to reproduce: 1. Open attached project2. Open scene "OnTransformChildrenChangedBug"3. In hieararchy, select "Bug" GO and creat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code