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Visual Studio Express does not open project solution and is not attached...
How to reproduce: 1. Open attached project "Case_1162476_VSExpress.zip" 2. Set External Script Editor to Visual Studio Express 2017 ... Read more
Shadergraph's Blackboard and Preview panels are not rendering any conten...
How to reproduce: 1. Open attached project "Blank Shadergraph Panel.zip" 2. In the Editor, make sure that Edit -> Project Settings ... Read more
SerializableObject.GetIterator() throws ArgumentNullException when Unpac...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project 2. In the Hierarchy tab, select t... Read more
LightBaker does not respect "remove ringing" flag
Repro: # Open Graphics Tests scene 544 # Bake using auto mode with "remove ringing" on # Bake using on-demand mode with "remov... Read more
[Lines] Error entering play mode with a line selected
Repro steps: 1. Create a Line Renderer effect and have it selected and visible in the inspector 2. Enter play mode 3. Observe errors... Read more
Multiple C4717 warning in Unity.RenderPipelines.Universal.Runtime2.cpp
How to reproduce: 1. Open the user's attached project 2. Build the project for UWP, iOS or any other IL2CPP platform where you c... Read more
Shader compiler errors are occurring when using hull shader
How to reproduce: 1. Open the attached 'Grass.zip' project 2. Observe the Console Expected result: No errors Actual result: Shader ... Read more
Indirect light is not generated when using Realtime Global Illumination ...
How to reproduce: 1. Download and open the project "1152091.zip" 2. Select Indirect draw mode in the Scene window 3. Inspect the Sce... Read more
Profile Analyzer cuts off a frame when pulling data from the Profiler
How to reproduce: 1. Open the attached '1281874.zip' project' 2. Open the Profiler (Window > Analysis > Profiler) 3. In the 'Target ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI elements shrinking, misaligned buttons, swapped icons, or incorrect styles when rapidly cycling through Scenes in the Player
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- CullingResults.GetShadowCasterBounds Results Remain Unchanged Despite Restricting Affected Objects with Rendering Layers
- Water Surface renders rectangular shape when the Camera is relatively close to the surface
- [Android] [iOS] Sprites used as image objects in Canvas render as rectangles in Player