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[VR] Smaller camera viewport stereo discrepancy, asymmetric projection m...
1) Download the attached project2) Set up CV1 and OpenVR3) Ensure OpenVR is the preffered SDK3.5) Open the viewport scene4) Ensure S... Read more
When local device is set to Oculus, sound only plays when one of the tit...
How to reproduce:1. Open the attached project "VR Playground 833706v2 .zip"2. Open and play MainMenu scene3. After scene fades in, s... Read more
[VR] It's not possible to force LandscapeRight orientation in VR mode
The attached project toggles VR mode on and off repeatedly. On every other occasion when VR mode is turned off, a different screen o... Read more
[OVRPlugin 1.12] libovravatar.DLL caused an Access Violation crash on Oc...
Steps to reproduce:1) Download and open attached project "OVRAvatar test.zip"2) Make sure Oculus and Oculus touch are connected and ... Read more
Crash in VREyeTextureManager::BlitToBuffer when calling SystemInfo.devic...
To reproduce:1. Open attached project;2. Open "CrashTest" scene;3. Make sure VR is enabled;4. Enter Play mode. Expected result: when... Read more
[VR]Camera.RenderWithShader() does not place extra rendered objects in t...
Steps to reproduce:1. Download and open the attached project2. Turn on VR in Player settings3. Enter Playmode Expected result: shado... Read more
Crash after switching HMDs from Oculus to Vive
I was using my Oculus (might have been using OpenVR) and I then unplugged it and plugged in my Vive (left the USB for the Oculus in ... Read more
Screen Space - Camera Canvas has excessive judder on HoloLens
When creating a UI on the HoloLens, a World Canvas attached to the camera will be steady. A Screen Space - Camera canvas should beha... Read more
camera.SetStereoProjectionMatrix disables stereo
Reproduction steps:1. Open my attached project ("case856137_test")2. Open the Main scene3. Enter Play mode Expected: As we didn't di... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
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