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[Xbox One] Using Xbox One 4.3 Beta (RC10) and plugin version 2.10.00
This is most likely because this is capped and we need to add iterator support. We should do this soon. Read more
Project fails to build from commandline when building to other platform
How to reproduce:1. Download and unzip the folder (link is in the edit)2. Open the folder -> Edit both .bat files Editor path to ... Read more
[Xbox][Mono] Assembly compiling error during Xbox building process when ...
Steps to reproduce:1. Open user attached project2. Build & Run a Development or Debug build3. Observe that the build fails with ... Read more
[Xbox One ] Stencil Buffers do not display properly when using il2cpp
Hi Chris, Can you test under 5.6 as I believe this is now fixed with recent gfx-test fixes done by Nick.If fixed, poke Nick to backp... Read more
[XboxOne] Artifacts are visible when using custom shader with anti alias...
Steps to reproduce: 1. Open attached project "822253.zip"2. In Quality settings, make sure that Anti Aliasing is enabled3. Build and... Read more
[XboxOne][FeatureRequest] Add ability to change Supported Languages from...
I see:CSRAW internal static void SetSupportedLanguage (string language, bool enabled) The function is marked as internal in PlayerSe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked