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Windows Phone 8 applications running on devices with Adreno 225 GPUs hav...
These devices include Nokia Lumia 820, 920, 1020, HTC 8X and Samsung Ativ S. This is caused by GPU driver issues. Shadows are avail... Read more
[WP8] Building throws a lot of errors: `System.Func`2` doesn't exist in ...
To reproduce: 1. Create a new project 2. Build for WP8 3. Notice errors in console: Reference rewriter: Error: type `System.Func`2` ... Read more
[WP8] Pause-resuming the standard assets project causes a crash (access ...
To reproduce: 1. Open the standard assets project 2. Build & run for WP8 3. Pause the app 4. Resume 5. Notice that the app crashed. ... Read more
[WP8] Can't build any project (Failed to run serialization weaver)
To reproduce: 1. Build any project for WP8 2. Build fails Read more
[WP8] Build & run on a project with a space in its name fails with Syste...
To reproduce: 1. Create a new project 2. Switch platform to WP8 3. Build & run 4. Notice errors in console: System.IO.FileNotFoundEx... Read more
[WP8] Deploying to a WP8 device fails with x:Class="Unity Project.App" i...
To reproduce: 1. Create a new empty project 2. Switch plaftorm to WP8 3. Build & run 4. Notice the errors in console: error : x:Clas... Read more
[WP8] Editor crashes when building for Windows Phone 8
To reproduce: 1. Open attached project 2. Build for Windows Phone 8 3. Editor crashes Read more
[WP8] "System.Net.Sockets.SocketException" errors thrown when building p...
To reproduce: 1. Build attached project for WP8 2. Notice "System.Net.Sockets.SocketException" errors in console Read more
[WP8][UNET] Wrong IP error when connecting to local game
To reproduce: 1. Open attached project 2. Open title scene 3. Select manager in the hierarchy window, modify Network Address, change... Read more
[WP8] Serializable parent class causes serialization errors
To reproduce: 1. Open attached the 'repro.zip'. It contains a script that has a parent and child classes. The parent class has the S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project