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Master configuration will show Development Build if project was exported...
Master configuration will show Development Build if project was exported with Development Build checked Steps to reproduce:1. Open a... Read more
[WP8][UI]Button Alpha animation does not work if the alpha was set to 0
Trying to animate the color alpha of a UI button does not work on windows phone if the alpha values were set to 0 in the button sett... Read more
Input Field with Name Validation is reversed on Windows Phone 8
If an input fields Validation is set to Name on a Windows Phone device, the text entered is added to the front of the string and the... Read more
uGUI input field broken on WP8
uGUI input field seems to throw exceptions when trying to use it on a WP8 build. To reproduce:1. Open attached project2. Open scene ... Read more
Procedural Skybox is broken on specific WP devices
Steps to reproduce:1. Build and run any project which uses Procedural skybox. Either as WP8 or WP8.1 application.2. Observe artifacts Read more
[WP8] Cannot export VS silution on 5.0.0a7
Create an empty project. Select build target as WP8. Build and run - an error is thrown. Regression since 5.0.0a6 Read more
[WP8] Collision2D.relativeVelocity is always 0,0
To reproduce:1. Import repro package2. Open scene repro. It has two ships and plays a sound when the Collision2D.relativeVelocity.ma... Read more
[WP8] Update method from parent class is not called on WP8
To reproduce:1. Open attached repro package2. Open scene "kek"3. Enter play mode - note the log "This update is never run on WP8"4. ... Read more
[WP8] textured skinned meshes will blink with Mesh Compression on
To reproduce:1. Open attached project2. Open scene twstr3. Build&Deploy for WP8 - note that the mesh is blinking4. In the projec... Read more
[PlayerSettings] Image picker for Windows Store does not open previously...
Image picker for Windows Store does not open previously selected image location and clears the path on cancel.Steps to reproduce:1. ... Read more
All about bugs
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Latest issues
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- "Editor unavailable" message is displayed when navigating to "Get set up" tab in Unity Hub
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size