Search Issue Tracker
Master configuration will show Development Build if project was exported...
Master configuration will show Development Build if project was exported with Development Build checked Steps to reproduce: 1. Open... Read more
[WP8][UI]Button Alpha animation does not work if the alpha was set to 0
Trying to animate the color alpha of a UI button does not work on windows phone if the alpha values were set to 0 in the button sett... Read more
Input Field with Name Validation is reversed on Windows Phone 8
If an input fields Validation is set to Name on a Windows Phone device, the text entered is added to the front of the string and the... Read more
uGUI input field broken on WP8
uGUI input field seems to throw exceptions when trying to use it on a WP8 build. To reproduce: 1. Open attached project 2. Open sce... Read more
Procedural Skybox is broken on specific WP devices
Steps to reproduce: 1. Build and run any project which uses Procedural skybox. Either as WP8 or WP8.1 application. 2. Observe artifacts Read more
[WP8] Cannot export VS silution on 5.0.0a7
Create an empty project. Select build target as WP8. Build and run - an error is thrown. Regression since 5.0.0a6 Read more
[WP8] Collision2D.relativeVelocity is always 0,0
To reproduce: 1. Import repro package 2. Open scene repro. It has two ships and plays a sound when the Collision2D.relativeVelocity.... Read more
[WP8] Update method from parent class is not called on WP8
To reproduce: 1. Open attached repro package 2. Open scene "kek" 3. Enter play mode - note the log "This update is never run on WP8"... Read more
[WP8] textured skinned meshes will blink with Mesh Compression on
To reproduce: 1. Open attached project 2. Open scene twstr 3. Build&Deploy for WP8 - note that the mesh is blinking 4. In the projec... Read more
[PlayerSettings] Image picker for Windows Store does not open previously...
Image picker for Windows Store does not open previously selected image location and clears the path on cancel. Steps to reproduce: 1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls