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"File not found" is thrown in a code editor when dragging a file from Ed...
How to reproduce: 1. Open the user's attached "DragFileBugReport" project 2. Drag the "测试 -> NewBehaviourScript" file to the Visual ... Read more
Speech recognition stops working when Editor loses focus
Reproduction steps: 1. Open "VoiceRecognition.zip" project 2. Open VoiceRecognition.scene and enter Play Mode 3. Try saying "Harness... Read more
[Windows] The returned screen refresh rate is rounded down when calling ...
How to reproduce: 1. In Windows, set the display refresh rate to 59,940 Hz (or any other non-integer value) (Right-click on the Desk... Read more
[Editor] [Windows] When changing views, sometimes the incorrect mouse cu...
When moving from the resize splitter to the game view, sometimes the resize cursor stays active. This happens very rarely. Repro: O... Read more
Builds run on the second display instead of the main display
Reproduction steps: 1. Open the "Tetris 2022 URP" project 2. Open the "SampleScene" scene 3. Press File -> Build and Run Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- XR Ray Interactor Cone Cast doesn't match Gizmo in Scene View when Cone Cast Angle is higher than 10 degrees
- [XR] LODs switch between high and low poly when Objects are near the center of the screen and switch when near the periphery vision
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"