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[WebPlayer] UnityObject2.getUnity().SendMessage() method missing in IE11
-e: WebPlayer UnityObject2.getUnity().SendMessage() method is missing in IE11 -repro: --build attached example as Webplayer --launc... Read more
Webplayer fails to load.
To reproduce: 1. Open http://www.amazingmonk.com/ 2. Hit play Expected result: Game loads Actual result: Game does not load -"The c... Read more
Webplayer crash when closing the browser
Steps to reproduce : - open the page http://greenlanternmovie.warnerbros.com/combat/ - press play and select the first character - ... Read more
Fails to build a web player
To reproduce: 1. Open the project 2. Build the project in a folder to the root folder's 'Web Player' folder, naming it index. 3. Fai... Read more
[WebPlayer] Failed to decompress data for the AssetBundle 'WebStartData
Webplayer builds fine, but will not launch. Repro steps: 1. Open Particles_OverLifetime scene from attached project. 2. Build a web... Read more
plugin crash on initialization at 0 width
-e: Unity Web Player is initialized in a div that has 0 width. In IE, Firefox, and Chrome, this results in a "Couldn't switch to req... Read more
Running multiple BC demo webplayers causes FF crash
* use proper memory managment system to not crash and instead give nice eror messages. Read more
Webplayer camera stutters in Chrome on 'NVIDIA GeForce GT 650M 1024 MB' GPU
To reproduce: 1) Open the attached project 2) Build it for Webplayer 3) Run it on google Chrome and you will notice that camera stut... Read more
Docs: no mention of ALT key for channel switching
-e: see title -repro: --go to http://docs.unity3d.com/Documentation/Manual/Debugger.html --go to http://docs.unity3d.com/Documentat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow