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Cursor doesnt change back to hardware cursor on mouse exit using SetCurs...
How to reproduce: 1. Open attached project 2. Open scene testscene.unity 3. Build to Webplayer and run in Safari or Firefox 4. Hove... Read more
heroup: achievements popup not shown
-e: see title. before 4.6.6f2 it would show up after login -repro: --Sign up an account and/or log in at https://www.heroup.com/log... Read more
[Webplayer] badly named editor option
-e: the "Offline Deployment" gives people the impression that such a build would run offline while it only stops using the online ve... Read more
[Webplayer] LoadLevelAsync not working
-e: see title -repro: 1) Go to <staging env, see below> 2) click on "Read now" 3) Allow microphone access on the flash player. 4) ... Read more
Rightclick > Setup leads to outdated URL
-e: see title, should lead to the current http://unity3d.com/webplayer/setup/ -repro: --open http://unity3d.com/webplayer/setup/ --... Read more
[Win8.1+IE11] content doesn't recover leaving fullscreen
-e: see title, after leaving fullscreen content windows is just a grey area -repro: --get standard assets package from Asset Store ... Read more
[Webplayer][Linear] Scene looks completely burnt on Safari
How to reproduce: 1. Create a new project 2. Add a cube to the scene and save it 3. Switch platform to webplayer 4. Open player sett... Read more
[webplayer] Rigibody2D keeps on moving after single position change
-e: as per title, the object does only the one move in editor or standalone but keeps on moving in webplayer -it isn't a regression... Read more
[WebPlayer] Realtime Lightmaping doesn't work with spotlight
Project Steps: 1. Build for webplayer check only scene "RealtimeSmall". 2. Notice that spotlight is not shown and shadows too. Read more
Edge browser gets Chrome plugin error message
-e: see title, maybe the message should also say that it doesn't work in Edge either -repro: --open Edge --go to http://unity3d.com... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame
- WebGL Player does not proceed beyond logo screen when "Target WebAssembly 2023" is enabled
- "NullReferenceException" error thrown in UnityEditor.ObjectListArea when an audio clip is selected in one of two opened Project tabs while the second Project tab is not active/painted