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uberstrike stuck on loading - deprecated error thrown
-e: see title -repro:--install 5.0a1 runtime (closed network or channel)--run https://apps.facebook.com/uberstrike/--NOTICE it gets ... Read more
[webplayer] OSX builds generate corrupted file - unplayable
-e: see title.--works well on windows and with 5.2 editors -repro:--build & run an empty scene--NOTICE webplayer fails to load:-... Read more
2.x games don't run on Win 8.1
-e: see title, game either stops with fatal content error or plugin crashes -repro:--install current plugin on Win 8.1--start http:/... Read more
Web player can't find bundles on OSX
Steps to reproduce : - create a new project- create a scene with a few gameobjects- install closed network player (normal player won... Read more
Blank scene when refreshing a Streamed Web Player build
Blank scene when refreshing a Streamed Web Player build.Used browser: Safari - Version 7.0.2 (9537.74.9) To reproduce:- Open attache... Read more
plugin maxes out cpu/core with game
-e: the plugin process/child of the browser stays on max cpu and the game becomes very sluggish -repro so far: win7/10.8.5 with chro... Read more
sec fix II: King's bounty crashes plugin
-e: plugin crashes using plugin with new security fixes -runs with 4.3.5 and 4.5b5 plugin-tested & repro on win7/10.8 with chrom... Read more
-e WebPlayer crashes 100% on Firefox OS X 10.9.2
To Reproduce:1. Go to https://unity3d.com/showcase/live-demos2. Click any of the demos.3. Click on another tab.4. Go back to the Web... Read more
UO2 doesn't catch Win10
-e: see title, says the OS isn't supported -repro:--start FF on a Win10 without the plugin installed--go to some Unity plugin conten... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field