Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.5.0b1
Issue ID
596774
Regression
Yes
plugin maxes out cpu/core with game
-e: the plugin process/child of the browser stays on max cpu and the game becomes very sluggish
-repro so far: win7/10.8.5 with chrome & FF (& IE11)
-starts with 4.5 beta1
-repro:
--install current plugin
--run http://www.kongregate.com/games/tinyBuild/no-time-to-explain-demo
--open task manager
--notice process uses below max cup/core power and game is very snappy
--switch to beta channel (currently has 4.5b5 runtime) and reload game
--NOTICE game is very sluggish and core is maxed out
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Material's icon doesn't fit the "Material preview not available" text when the Material doesn't have a preview
- Two fields in GLTF Importer Inspector are misaligned with other settings
- Duplicate image components can be added in m_TrackedTextureLess images and are never removed
- Cancelling a Package installation leads to invisible compilation errors preventing the user to enter Play Mode when the “Cancel” button is clicked, and does not actually cancel the package install as it appears in the Project after the Editor is restarted
- NullReferenceException occurs when searching presets in “Select Preset” window after selecting a GLTF Importer preset
Add comment