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Camera.ScreenToWorldPoint returns incorrect values when built in WebGL
How to reproduce:1. Open user's attached "ProgrammingAssignment2.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Move th... Read more
Webgl Player renders transparent images when using Graphics.blit with a ...
How to repro:1. Open users' attached “SubmitBug.zip” project2. Open “SampleScene” Scene3. Switch Build Platform to WebGL and then “B... Read more
[WebGL] Input.GetAxis/Input.GetAxisRaw sometimes returns significantly l...
How to reproduce:1. Open attached project "Case_1208971"2. Build and Run for WebGL3. In the browser, click on the screen to lock the... Read more
[WebGL] [Input System] Touch input is ignored on WebGL builds when using...
Reproduction steps:1. Open the attached project ("case_1257101-WebGLMobileTouch.zip")2. Switch build target to WebGL3. Make a build ... Read more
[WebGL] Javascript error is thrown when executing Func<Vector3> func = (...
How to reproduce:1. Open user attached project "Bug Reproduce.zip"2. Build and Run for WebGL Expected result: No Error is thrown whe... Read more
[WebGL] Misleading JSON parse errors are thrown when Javascript interop ...
Reproduction steps:1. Open the attached project ("case_1260637-unicode-javascript.zip")2. Switch the build target to WebGL3. Make a ... Read more
[WebGL] [iOS 13] Application on browser crashes when trying to minimize ...
Reproduction steps:1. Open user's attached project and build it for WebGL 2 (read note 7)2. Host the built application (read edits f... Read more
Sprites don't render when a project's Platform is set to WebGL
How to reproduce:1. Open the user attached project2. Switch Platform to WebGL in Build Settings3. Observe the Scene view Expected re... Read more
[WebGL] [Input System] Scrolling with mouse wheel is much slower on WebG...
Reproduction steps:1. Open the attached project ("MouseScroll")2. Open the repro scene ("SampleScene")3. Enter Play Mode and try usi... Read more
[WebGL] Memory access exception when running Build
Reproduction steps:1. Open user-submitted project2. Unzip user-submitted folder "tryoncore.zip"3. Open "manifest.json" found in proj... Read more
All about bugs
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