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2
votes
By Design

[WebGL] Misleading JSON parse errors are thrown when Javascript interop ...

WebGL

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Jul 04, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1260637-unicode-javascript.zip")2. Switch the build target to WebGL3. Make a ... Read more

2
votes
Fixed

For a moment the video shows black view in-between the loops when the vi...

WebGL

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Jul 31, 2020

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Version/s: 2019.3.14f1, 2019.4.0f1, 2020.1, 2020.2

How to reproduce:1. Open user's attached "VIDEO_TEST_unity" project2. Open the "SampleScene" Scene3. Open the Build Settings (File-&... Read more

0
votes
By Design

[WebGL] Web Speech API calls do not return audio output on the iOS Safar...

WebGL

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Jun 29, 2020

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Version/s: 2019.3, 2019.3.15f1, 2019.4

How to reproduce:1. Set up a server for the WebGL build (Node.js was used in this instance)2. Open the user-supplied project called ... Read more

1
votes
Fixed

[WebGL] AudioSource.Update CPU usage increases overtime when playing Aud...

WebGL

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Aug 15, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

Reproduction steps:1. Open the user's attached project2. Make a WebGL Development Build with Autoconnect Profiler enabled and run it... Read more

0
votes
Won't Fix

WebGL build crashes when ConcurrentDictionary.Count is called

WebGL

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May 01, 2020

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Version/s: 2018.4, 2019.3.9f1, 2020.2

Reproduction steps:1. Open the user's attached project2. Make a WebGL build and run it Reproducible with: 2018.4.27f1, 2019.4.10f1, ... Read more

1
votes
By Design

[WebGL] Player crashes when calling Image.DOColor function from DG.Tween...

WebGL

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Sep 02, 2020

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Version/s: 2019.3.6f1, 2019.4, 2020.2

How to reproduce:1. Open the attached "case_1274729-Project.zip" project's Scene labeled "Game Scene 1"2. Make a WebGL build3. Host ... Read more

0
votes
By Design

[WebGL] Errors are thrown and UI is broken when zooming in the browser

WebGL

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Oct 09, 2020

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Version/s: 2019.3.0a11, 2019.4, 2019.4.9f1

How to reproduce:1. Open the attached project's Scene labeled "Main"2. Make a WebGL build3. Host the WebGL build4. Open the WebGL bu... Read more