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0
votes
Fixed

camera component fails dev build on Chrome with profiler and threads ena...

WebGL

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Dec 12, 2018

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Version/s: 2019.1.0a12

-e: see title --fails on Chrome71 (both required flags enabled --works on FF65+66(nightly) -repro: --open attached project (empty 3... Read more

2
votes
Fixed

[WebGL] Incorrect loading progress is shown in the Player when Build fil...

WebGL

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Oct 28, 2020

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Version/s: 2020.2, 2020.2.0b8, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 2. In the Publishing Settings, set the Compression Format to "Brotli" (Edit->Project ... Read more

0
votes
Fixed

[WebGL] File context is not saved when downloading it with WebRequest Do...

WebGL

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Oct 07, 2019

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Version/s: 2017.4, 2018.4, 2018.4.10f1, 2019.1

How to reproduce: 1. Open the user's attached project ("WebRequst_Error.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play ... Read more

0
votes
By Design

[Vuforia] [WebGL] Vuforia-based codes fails to compile while attempting ...

WebGL

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Sep 05, 2018

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Version/s: 2018.2.6f1, 2018.3.0f1, 2019.1.0a12

To reproduce: 1) Make sure you have both Vuforia and WebGL supports installed 2) Open attached project 3) Change it to Win Standalon... Read more

0
votes
Duplicate

switching to fullscreen freezes content

WebGL

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Dec 20, 2018

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Version/s: 2019.1.0a12

-e: see title, cube stops spinning :) --repro: chrome71, FF64, canary, nightly, Win+OSX -repro: --open attached project --build and... Read more

0
votes
Won't Fix

[WASM] UnityLoader doesn't throw an error when wasmCodeUrl path is invalid

WebGL

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Oct 15, 2018

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Version/s: 2018.2.8f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. In the attached "TestFor1091040.zip" project go to TestBuild -> Build 2. In the TestBuild.json file modify the ... Read more

0
votes
Fixed

[WebGL] "Event.OnMouseDrag" doesn't register right and middle mouse buttons

WebGL

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Dec 13, 2018

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Version/s: 2017.3.0a1, 2018.2.0f2, 2018.3.0a1, 2019.1.0a1

Steps to reproduce: 1. Open the original project 2. Build and Run the project in Webgl 3. Try clicking right click or middle mouse b... Read more

1
votes
Fixed

Terrain is not being displayed in WebGL when Draw Instanced is set to true

WebGL

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Dec 27, 2018

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Version/s: 2018.3.0a7, 2018.3.0f2

How to reproduce: 1. Open attached project "Case_1113122_Terrain" 2. Switch platform to WebGL 3. Build the project 4. Open the build... Read more

1
votes
Won't Fix

[WebGL] "Data too long to fit the audioclip: . X sample(s) discarded" on...

WebGL

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Dec 28, 2018

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

Reproduction steps: 1. Open "megalon.zip" project and download "2018_12_27_14_05_26_654.json" 2. Build and Run project for WebGL 3.... Read more

0
votes
Fixed

[WebGL][Safari] "Fullscreen is not supported on this browser." error is ...

WebGL

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Oct 23, 2020

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Version/s: 2020.1.15f1, 2020.2, 2021.1

How to reproduce: 1. Create a new project with the default 3D template 2. Make a WebGL build 3. Host the WebGL build 4. Open the bui... Read more

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