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[WebGL] [Firefox] Console spammed with "Error: WebGL: drawElements: This...
To reproduce: 1) Open attached project 2) In top menu, select 'Portfolio -> Asset Bundles -> Build Asset Bundles' and 'Portfolio -> ... Read more
[WebGL] Error: "Shader error in 'Hidden/kMotion/CameraMotionVectors'" is...
How to reproduce: 1. Open the attached project "1422852" 2. Open File -> Build Settings 3. Build the project 4. Observe the Console ... Read more
switching to fullscreen freezes content
-e: see title, cube stops spinning :) --repro: chrome71, FF64, canary, nightly, Win+OSX -repro: --open attached project --build and... Read more
[WebGL] <Build>.data.unityweb is not cached in the Indexed DB
Steps to reproduce: 1) Download attached project 'WebGLCache.zip' and open in Unity 2) Build attached project 3) Install XAMPP Down... Read more
[WebGL] "Uncaught SyntaxError: missing ) after argument list" appear in ...
How to reproduce: 1. Download attached project file and open "Init" Scene 2. Switch Platform to WebGL 3. Press Build & Run Expected... Read more
Generated points are not displayed in Chrome and Firefox browsers
Reproduction steps: 1. Open the attached project; 2. Open the scene "main"; 3. Disable "SQL Connection" script in "GameObject(2)"; 4... Read more
WebGL loader/template canvas id doesn't recognize name with #
To reproduce: 1) Upload attached build to a server (loading from file causes it to never load) 2) Open Build\UnityLoader.js 3) Notic... Read more
[WebGL] Loading large Prefab from Resources folder takes a lot of time
Reproduction steps: 1. Open the attached "Load" project. 2. Build and run the "MainScene" for WebGL. 3. Click space. 4. Notice the p... Read more
[WebGL][Win] il2cpp.exe did not run properly! with specific path
-e: see title, path item in question is the "°" --fails for 5.5, 5.6, 2017.1 --works on OSX -repro: --create new project named "UNÄ... Read more
[WebGL] [Unity Physics] JobTempAlloc warnings and Memory access violatio...
Reproduction steps: 1. Open the attached project ("case_1267503-WebGL-ECS-crash.zip") 2. Switch build target to WebGL 3. Build and r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file