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[WebGL] [Firefox] Console spammed with "Error: WebGL: drawElements: This...
To reproduce: 1) Open attached project 2) In top menu, select 'Portfolio -> Asset Bundles -> Build Asset Bundles' and 'Portfolio -> ... Read more
[WebGL] Error: "Shader error in 'Hidden/kMotion/CameraMotionVectors'" is...
How to reproduce: 1. Open the attached project "1422852" 2. Open File -> Build Settings 3. Build the project 4. Observe the Console ... Read more
switching to fullscreen freezes content
-e: see title, cube stops spinning :) --repro: chrome71, FF64, canary, nightly, Win+OSX -repro: --open attached project --build and... Read more
[WebGL] <Build>.data.unityweb is not cached in the Indexed DB
Steps to reproduce: 1) Download attached project 'WebGLCache.zip' and open in Unity 2) Build attached project 3) Install XAMPP Down... Read more
[WebGL] "Uncaught SyntaxError: missing ) after argument list" appear in ...
How to reproduce: 1. Download attached project file and open "Init" Scene 2. Switch Platform to WebGL 3. Press Build & Run Expected... Read more
Generated points are not displayed in Chrome and Firefox browsers
Reproduction steps: 1. Open the attached project; 2. Open the scene "main"; 3. Disable "SQL Connection" script in "GameObject(2)"; 4... Read more
WebGL loader/template canvas id doesn't recognize name with #
To reproduce: 1) Upload attached build to a server (loading from file causes it to never load) 2) Open Build\UnityLoader.js 3) Notic... Read more
[WebGL] Loading large Prefab from Resources folder takes a lot of time
Reproduction steps: 1. Open the attached "Load" project. 2. Build and run the "MainScene" for WebGL. 3. Click space. 4. Notice the p... Read more
[WebGL][Win] il2cpp.exe did not run properly! with specific path
-e: see title, path item in question is the "°" --fails for 5.5, 5.6, 2017.1 --works on OSX -repro: --create new project named "UNÄ... Read more
[WebGL] [Unity Physics] JobTempAlloc warnings and Memory access violatio...
Reproduction steps: 1. Open the attached project ("case_1267503-WebGL-ECS-crash.zip") 2. Switch build target to WebGL 3. Build and r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
- Position and rotation of a GameObject with Rigidbody reset when it is enabled and moved in the same Update call and the frame rate is low
- “Ignoring depth surface store action as it is memoryless” warnings thrown when Capturing new Snapshot while in Play Mode
- Certain textures are not loaded when using the "Load texture data on demand" feature
- [Android][OpenGL] The 2DLight is disproportionately bright on some Android devices when OpenGLES3 is used