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[WebGL] 'Out of memory' error when using WWW and custom 'key' strings as...
To reproduce: 1. Open repro project 2. Play in editor (until 12 messages will be posted to console) 3. Build and run scene for WebGL... Read more
[WebGL] Crash with Error: Argument 1 of AudioListener.setPosition is not...
Steps to reproduce: 1. Open User's attached project "SendME.zip" 2. Set Build Target to WebGL 3. Build and Run Result: Build crashe... Read more
AudioMixer values are ignored when playing through VideoPlayer in WebGl ...
To reproduce: 1. Open user's project, scene 1stLoad 2. Go to file > build setting > WebGl > Build and run.. 3. When the project is u... Read more
Camera stops rendering when the pixel rect is changed
The issue seems to caused by having a second camera with specific settings in the scene To reproduce: 1. Open the project, attache... Read more
[WebGL] Safari won't render when Post Processing stack is enabled
To reproduce: 1. Open the "Transparenttest2" scene in the attached project 2. Select CameraSystem\Main Camera from the Hierarchy 3. ... Read more
The web browser reports js error when running webgl with "Use pre-built ...
Steps to reproduce: 1. Open attached project "WebLG-Sockets.zip" 2. Build and run for WebGL with "Development build" and "Use Pre-b... Read more
[WebGL] Saving to persistentDataPath does not work
-e: Reading a previously written file to persistentDataPath generated this error: IsolatedStorageException: Could not find file... -... Read more
[WebGL] [OSX] Unable to type special characters (ë or é) on built project
To reproduce: 1. Open project 2. Play scene 3. Type 'é' character to input field (alt + E, then press E again ) 4. Build and run sce... Read more
[WebGL] No error message is displayed if browser can't run webgl2.0-only...
-e: see title -repro: --Create new project --switche to webgl --remove webg1.0 from Graphics API settings --Build&Run in Microsoft ... Read more
WebAssembly throws out error when loading a scene through an Asset Bundle
Reproduction Steps: 1. Import project "WebAssembly". 2. Open scene "gMain". 3. In Player Settings, make sure "WebAssembly (Experimen... Read more
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