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In WebGL Player AudioSource.time of an audio clip starts immediately whe...
How to reproduce:1. Open the user's attached “AUDIOTEST.zip” project2. Open the “SampleScene” Scene3. Switch to the WebGL platform4.... Read more
[InputField][Web][Mobile] Soft keyboard shows up after tapping the reado...
How to reproduce:1. Open the attached project2. Build the project for WebGL and deploy it to a Mobile device3. Click on Input Field ... Read more
Memory is not released when Application.Quit is called
How to reproduce:1. Open the attached project "test.zip"2. Open Assets/Scenes/SampleScene.unity3. Open File>Build Settings...4. S... Read more
[WebGL] Build fails with emcc2: error when "-s BINARYEN_TRAP_MODE" argum...
Reproduction steps:1. Open the user's attached project2. Build and Run Expected result: Project is builtActual result: Build fails w... Read more
[WebPlatform][iOS] App crashes with URP project
How to reproduce:1. Create a new URP Unity Project2. Select WebGL platform3. Enable "Development Build" in Build Settings4. Build th... Read more
[WebGL] Build fails to compile when using Unicode characters in the .jsl...
Reproduction steps:1. Open the user's attached project2. Open Assets/Scenes/Scene1.unity3. Go to File > Build Settings and click ... Read more
WebGL build fails with a UnicodeDecodeError
Reproduction steps: Open the attached project (“LongLongRoad_II.zip“) Open the “/Assets/Scenes/LongLongRoad_II.unity” Scene Change t... Read more
[WebGL] Audio is different when using GetData and SetData to duplicate t...
Reproduction steps:1. Open the user’s attached project “webgl-audio-getdata”2. Build and Run the project on WebGL3. Click the “Play”... Read more
On WebGL Player spatial audio (3D Sound Settings) does not change direct...
How to reproduce:1. Open the user's attached “New Unity Project (1).zip” project2. Open the “SampleScene” Scene3. Switch platform to... Read more
[Mobile][Web] Half of screen is not rendered on Mobile when screen orien...
How to reproduce:1. Create a new Unity Project2. Select WebGL platform3. Build the project4. Navigate to the build folder through th... Read more
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