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Too little validation messages in the "WebAssembly Language Features" Me...
How to reproduce:1. Create a new Unity project2. In the Build Settings, switch to the "Web" Platform3. Go to Edit -> Project Sett... Read more
Button "is over" area wrongly detected when in WebGL fullscreen
How to reproduce:1, Open the attached project "_uniTest23_2.zip"2, Build And Run the project for WebGL3, Hover the mouse cursor over... Read more
WebGL build fails with “Internal build system” error when "Name Files As...
How to reproduce:1. Open the “WebGL_Hashes_Bug“ project2. Switch to WebGL Platform (File > Build Settings)3. Build the project wi... Read more
Build times are very long when building for WebGL
Reproduction steps:1. Open the attached "repro_IN-36000SlowBuild.zip" project2. Open File -> Build Settings3. Select "WebGL" and ... Read more
"Failed to download Build.data.br file" error is thrown when building pr...
Reproduction steps:1. Create and open a new project2. Open the Build Settings (File → Build Settings)3. Switch the Build Target to W... Read more
The index.html file is generated incorrectly when building a WebGL project
Reproduction steps:1. Open the attached “repro-project”2. Build the project3. Navigate to the build folder in File Explorer4. Open t... Read more
Build freezes with "RuntimeError: null function or signature mismatch" e...
Reproduction steps:1. Open the attached “repro-project“2. Build And Run3. In the Player select “Next“ Expected result: A transition ... Read more
Addressables take longer to load when using Safari
How to reproduce:1. Change the Default Browser of your OS into anything other than “Safari”2. Open the user-attached “resourcesVsAdd... Read more
Memory related fields in the "WebAssembly Language Features" can be set ...
How to reproduce:1. Create a new Unity project2. In the Build Settings, switch to the "Web" Platform3. Go to Edit -> Project Sett... Read more
WebGL Player leaks memory when allocating delegate functions
How to reproduce:1. Open the “WebGL_Player_EventLeak_Issue“ project2. Open the “MemoryTest” scene3. Make sure to switch the Platform... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cell template field is reset and an "ArgumentException" is thrown when template was edited and UI Document is reopened
- Broken hyperlink formatting in HDRP 3D Sample Tutorials
- Missing spaces in High Definition 3D Samples Template Tutorials
- Win64 CPU is set to None when applying changes to plugin where the meta has the serializedVersion 2
- Sprite Atlas textures from all included build scenes persist in Editor memory when building the Player