Search Issue Tracker
Particles flicker when Compute Culling is Off and Frustum Culling is On
How to reproduce: Import the attached VFX in your project Drag it to the scene Expected result: Particles do not flicker Actual resu... Read more
VFX Blackboard: Duplicated items numbers misses brackets
How to reproduce: Open HUB; Create 3D(HDRP) project; Create a visual effect graph in the "Project" window (Create->Visual Effects... Read more
VFX Shader Graph generates warnings when reimporting a VFX asset
How to reproduce:1. Download and open the attached project2. Open the VFX graph for "MobsCommon_LastWarning_Direction" asset3. Reimp... Read more
[VFX Graph] Branch node does not accept texture input
How to reproduce: In VFX Graph, create texture operator Create branch operator Attempt to plug texture to branch 'True' slot Expecte... Read more
[VFX Graph] Crash on VFXBatch::AddInstance when switching to Custom Batc...
How to reproduce: Create a new VFX (reproduced in URP and HDRP) Select it in Project Browser In opened Asset Inspector change Instan... Read more
Block is not removed from context when converting it to Subgraph
How to reproduce: Import the attached VFX Convert Set Velocity from Direction & Speed to Subgraph Observe that Subgraph block is... Read more
[VFX] An error occurs when creating a subgraph after deleting an identic...
Steps to reproduce: 1. Import the attached VFX 2. Open it 3. Convert one of the Multiply Color Over Life to Subgraph block 4. Open N... Read more
Particle outputs connected to particle strip systems don't render last p...
Steps to reproduce: 1. Import the attached package 2. Open scene and VFX from the attached package 3. Observe that in SG Output, it ... Read more
[VFX] Custom HLSL / Parsing Error with nested curly brace
Step to repro- Import package- Open VFX- Observe failure (while HLSL is actually valid) !image-2023-06-22-15-10-27-105.png|thumbnail! Read more
[VFX Graph] GPU hangs when when a VFX is visible after being culled
How to reproduce: Create VFX and drag it to the scene Turn scene view camera away so VFX to cull VFX Turn scene view camera so VFX w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A shader error is thrown when building a project containing a material using "Bent normal map"
- Texture generator reference image fails despite valid size
- Agent mode can enter infinite execution loop
- AI Gateway responses contain duplicated sentences
- Texture 2D asset is created when promoting a generated Cubemap to a new asset