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[UWP] Virtual object accuracy tracking loss on HL1 and HL2
How to reproduce: 1. Open the attached "Submission.zip" project 2. Build to UWP 3. Open built solution in Visual Studio 4. Start Deb... Read more
[UWP] XAML build shifts from App to a slate when TouchScreenKeyboard is ...
How to reproduce: 1. Open the attached "TestKeyboard.zip" project 2. Build to UWP with XAML Build Type 3. Open Visual Studio solutio... Read more
Build and Run: USB Device option is broken
Microsoft stopped supporting deploying to devices via USB. We should remove this option from Unity. Read more
[UWP] Building solution in Visual Studio fails with error code LNK2019 w...
How to reproduce: 1. Open the attached project (link is in the Edit) 2.Build the project to UWP 3. Open the build solution file in V... Read more
[UWP] Unity's UI & IMGUI cannot be interacted while new input system is on
I was trying New Input System on UWP, it seems both IMGUI and Unity's UI doesn't work on UWP To reproduce: * Using Unity 2019.3b12 ... Read more
[UWP] Xbox OnScreenKeyboard is immediately closed when selecting InputField
Selecting a Unity InputField or TextMeshPro UI control brings up the Xbox OnScreenKeyboard and allow text to be entered. However, on... Read more
[HoloLens] Voice commands stop working after App minimize/restore
How to reproduce: 1. Open the attached "KeywordRecognizerBug.zip" project 2. Build the project to UWP 3. Deploy it to HL2 with Relea... Read more
Installing the AppCentre Analytics SDK from 2021.2.0 onwards causes a cr...
Reproduction steps: 1. Open project "APPX_Issue_2021_2.zip" 2. Open the App Centre window via Window > App Centre > Editor Extension... Read more
[UWP] Input Field/TMP display text isn't properly updated during IME com...
How to reproduce: 1. Open the attached " TMPBug.zip" project 2. Open the "SampleScene2" scene 3. Build to UWP 4. Open built the solu... Read more
[UWP][UI] Cursor is replaced with a black square when Cursor.SetCursor()...
How to reproduce: 1. Open the attached "UWP_Cursor_Repro.zip" project 2. Build and run to UWP (with Executable build type) 3. Click ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow