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Windows.Perception.Spatial.SpatialStageFrameOfReference Rewriter error w...
How to reproduce:1. Open the attached "Repro.zip" project2. Build to UWP Expected result: Build succeedsActual result: Build fails w... Read more
CultureNotFoundException: Culture name en-DE is not supported error thro...
How to reproduce:1. Change Windows display language to "English (Germany)"2. Open the attached project "UWPMixedCulture.zip"3. Open ... Read more
Build and Run: USB Device option is broken
Microsoft stopped supporting deploying to devices via USB. We should remove this option from Unity. Read more
Proxy bypass list is not honored neither by UnityWebRequest nor by Syste...
When using proxy bypass in Windows proxy settings, it is not honored by UnityWebRequest or System.Net.Http when run on Universal Win... Read more
Mouse Position on Y-axis on UWP is broken when display scaling is set to...
How to reproduce:1. Open the attached "repro.zip" project2. Build and run on UWP platform3. Make sure that at least one of your moni... Read more
[UWP] Build crashes when changing focus of input field with text in it
Reproduction steps:1. Open the attached project ("1278859.zip")2. Switch platform to UWP3. Build and Run the project4. Keep switchin... Read more
Lack of WSAPlayerARM64 enum
How to reproduce:1. Open the attached "Delete_UWP_ARM64.zip" project2. Switch to UWP3. Observe the error in Console Window Expected ... Read more
[UWP] Visual Studio output throws exception when the Camera GameObject h...
Reproduction steps:1. Open project "UWPDoublePostProcessBug.zip"2. Open Scene "SampleScene"3. Open Build Settings window from File &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “GUIStyle” and “NullReferenceException” errors thrown in the Console when opening Object Field during script compilation
- Reflections are visible on objects without Recursive Rendering when viewed through transparent parts of another object with Recursive Rendering and Alpha Clipping enabled
- Visual artifacts appear when using "clip" method in custom shader and running on GLES
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window