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0
votes
Fix In Review

Shaded Wireframe Draw Mode is not working in SRP

Universal RP

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Feb 12, 2018

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Version/s: 2018.1.0b6

To reproduce: 1. Create a new project with Lightweight - Preview template 2. In the Scene view, try turning Shaded Wireframe mode o... Read more

0
votes
Fix In Review

[XR][Android][URP] Shadows are not rendered on android devices with Sing...

Universal RP

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Jul 22, 2019

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Version/s: 2019.3.0a7

Shadows are not rendered on android devices with SinglePass. 1. Open attached project. 2. Open "BakedLighting" scene. 3. Switch pla... Read more

0
votes
Duplicate

[Android] [Blocks Automation] Player stuck on splash screen when using g...

Universal RP

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Aug 03, 2019

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Version/s: 2019.3.0a12

This doesn't reproduce in monoscopic mode, just with VR enabled. So assigning to vr gfx. Read more

1
votes
Fixed

[URP] Point Light stops emitting light at certain points of scene

Universal RP

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Aug 28, 2019

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Version/s: 2019.3.0a12, 2019.3.0b1, 2020.1

To reproduce: 1) Open attached project and scene 2) Make sure Scene View is in 2D 3) Select point light on the right in the scene 4)... Read more

0
votes
Fixed

[LWRP] GameObject's shadow is not animated when Skinned Mesh Renderer's ...

Universal RP

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Sep 07, 2019

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Version/s: 2019.3.0a6, 2020.1.0a1

How to reproduce: 1. Open user's attached 'DE-Ghost.zip' project 2. Open SampleScene 3. Turn off 'Maximize on Play' in Game View 4. ... Read more

0
votes
By Design

directional lights - main light selection

Universal RP

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Sep 12, 2019

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Version/s: 2019.3.0b2

The automatic main light selection for directional lights selects different lights for different color hue values. 1. Download Main... Read more

0
votes
Fixed

Re-installing ShaderGraph package crashes the editor on "mono_class_setu...

Universal RP

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Sep 25, 2019

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Version/s: 2020.1.0a5

Steps to reproduce: 1. Open attached project "2d-lights-tests-master_CrashRepro.zip" 2. Open package manager 3. Install Universal RP... Read more

0
votes
Not Reproducible

[Android] Canvas Batches are recreated every frame on Android device whe...

Universal RP

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Nov 08, 2019

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Version/s: 2019.3, 2019.3.0b9, 2020.1

Steps to reproduce: 1. Open user's attached project "URP-postproc-bug.zip" 2. Build the Project using "SampleScene" with Autoconnect... Read more

0
votes
Fixed

[URP] Setting icon blurred in UniversalRendererPipelineAsset

Universal RP

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Nov 29, 2019

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Version/s: 2019.3.0f1

Setting icon blurred in UniversalRendererPipelineAsset 1. Create a new Project with URP Template 2. Create Project > right-click > ... Read more

2
votes
Fixed

[D3D11] Game view Statistics tab reports false values when using SRP

Universal RP

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Jan 04, 2020

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Version/s: 2019.3.0a10, 2019.3.0f3, 2020.1

How to reproduce: 1. Create a new URP Template project 2. Open the Statistics tab in the Game window 3. Observe the number of triang... Read more

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