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0
votes
Fixed

UI Toolkit Renders Visual Element white when the overflow property is se...

UI Toolkit Graphics

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Mar 02, 2026

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Version/s: 6000.3.9f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached “Blur Bug” project2. Navigate to the Assets folder3. Open the “NewUXMLTemplate.uxml” file4. Ob... Read more

0
votes
Fixed

A NullReferenceException error is thrown when a Painter2D path is saved...

UI Toolkit Graphics

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Mar 02, 2026

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Version/s: 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached project “IN-135583”2. In the menu bar, select “Repro → Create VectorImage”3. Observe the Conso... Read more

0
votes
Fixed

UI Toolkit leaks 4 persistant allocates when the DisplayStyle of a Visua...

UI Toolkit Graphics

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Mar 02, 2026

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Version/s: 6000.3.8f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Open the attached “IN-135441_leak” project2. Open the “OutdoorsScene” Scene3. Navigate to Edit->Preferences-&... Read more

0
votes
Fix In Review

SVG Image Component loses Source SVG Image field references when upgradi...

UI Toolkit Graphics

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Mar 04, 2026

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Version/s: 6000.3.9f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a1

How to reproduce:1. Open the attached “IN-135539_Before“ project2. Open the “Repro“ scene3. In the Scene view, note the visible SVG ... Read more

0
votes
Fixed

Tessellation Mode changes when switching SVG Generated Asset Type back t...

UI Toolkit Graphics

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Mar 05, 2026

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Version/s: 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1

Steps to reproduce: Create a new project using Universal 3D template Import the attached "check.svg" file Select the asset from the ... Read more

0
votes
Active

Border is not rendered when transition-duration is set and border-color ...

UI Toolkit Graphics

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Mar 12, 2026

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Version/s: 6000.0.68f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/New Scene.unity” Scene3. Enter the Play Mode4. Under... Read more

0
votes
Fixed

Tight-mesh sprite with DynamicColor doesn't update its unity-background-...

UI Toolkit Graphics

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Mar 13, 2026

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Version/s: 6000.3.9f1, 6000.4.0f1, 6000.5.0b1, 6000.6.0a1

Steps to reproduce: Open attached project Open the "MainMenu" Scene Navigate to the settings menu Hover over the top buttons Open th... Read more

0
votes
Active

Project window preview icon is fully black when a black SVG shape is imp...

UI Toolkit Graphics

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Mar 23, 2026

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Version/s: 6000.3.12f1, 6000.4.1f1, 6000.5.0b1, 6000.6.0a1

Steps to reproduce: Create a new project using Universal 3D template Import the attached "arrow.svg" into Project window Select the ... Read more

1
votes
Active

9-Sliced Sprite assigned as Background in a UI Toolkit Visual Element is...

UI Toolkit Graphics

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Mar 23, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a2

How to reproduce:1. Open the attached "9-SliceSpriteBlurry.zip" project2. Open the "SampleScene"3. Observe the sprite visible in the... Read more

1
votes
Active

Color parameter is ignored when creating dynamic text in a UI Document w...

UI Toolkit Graphics

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Mar 24, 2026

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Version/s: 6000.3.12f1, 6000.4.0f1, 6000.5.0b1, 6000.6.0a1

How to reproduce:1. Open the attached “IN-137630“ project2. In the Project window, double-click the “test.uxml” file3. In the UI Bui... Read more

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