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Processors dropdown opens in a wrong place when Action’s Type is “Button...
Steps to reproduce: Create a new Unity project using a 3D Universal Template From the Project window, open the "InputSystem_Actions.... Read more
UIElements Style.translate is shifted down on the Y axis when in Play Mode
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Hierarchy, sele... Read more
UIDocument GenerateVisualContent callback is not assigned when UIDocumen...
Steps to reproduce:1. Open the attached “IN-123831.zip” project2. Open the “BugScene” scene3. Enter Play Mode4. Observe the colored ... Read more
"Learn more" under the UI Toolkit's "Project Preview Theme" Project Sett...
How to reproduce:1. Create a new Unity project2. Go to Project Settings -> UI Toolkit -> Project Preview Theme -> Message b... Read more
No padding in the UI Toolkit Project Settings
How to reproduce:1. Create a new Unity project2. Go to Project Settings -> UI Toolkit 3. Scroll to the bottom and observe the pad... Read more
Unable to override the internal abstract "ContextualMenuManager.CheckIfE...
Reproduction steps:1. Create a new project2. Save the attached “test.cs“ C# script in the “Assets” folder of the project (link in th... Read more
UI Builder's "Blur" Filter causes rendering artifacts and significant pe...
How to reproduce:1. Open the attached project "uiToolkitBlur"2. Open the "New UXML Template" Asset3. In the UI Builder Hierarchy, se... Read more
Multiple same function filters can be added to the same Visual Element i...
How to reproduce:1. Create a new Unity project2. Create a UI Document and open it3. Add any Visual Element and select it4. In the UI... Read more
"TypeLoadException" error is thrown when opening a specific custom Edito...
How to reproduce:1. Open the “TLEBug.zip“ project2. Open the “SampleScene”3. Select the “Main Camera” in the Hierarchy4. Open the Be... Read more
Precision issue found in UnityUIE for texture sampling branching
I found a precision in the UIE_BRANCH() code path. Since the Texture index is a half, is it not always correctly forwarded as an exa... Read more
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