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Editor crashes when a GameObject is drag and dropped into a Script field
How to reproduce: 1. Open users attached project 2. In the Hierarchy window select the "GameManger" GameObject 3. In the Inspector w... Read more
[Tile Map] Default cursor doesn't change to resize cursor on hovering ov...
Steps To Reproduce: 1. Create a Project 2. Window > Package Manager > Tilemap > Import 3. Window > 2D > Tile Palette 4. Hover the c... Read more
[UIElements] Text is overlapping over other elements
Reproduction steps: 1. Open "UIElements Text overlapping.zip" project 2. See window "TextOverlapping" Expected Result: Text doesn'... Read more
[UI Toolkit] Text Field Control has a Value field
Reproduction steps: 1. Open new Unity Project 2. Open Editor Menu -> Window -> UI Toolkit -> UI Builder 3. In UI Builder window, dra... Read more
[UI Elements] The entire Title bar of a window is interactable and its "...
Nothing happens on selecting the "Close tab" option from the title bar of a window. The entire Title bar is interactable as opposed ... Read more
[UIElements] Final slider value field is not present for VisualElements ...
Final slider value field is not present for VisualElements Container. Refer the attached screenshot Steps to reproduce 1) Open atta... Read more
Crash on 'ModuleMetadata_CUSTOM_GetModuleIncludeSettingForObject' or err...
How to reproduce: 1. Open the attached project (SerializedReferenceCrash.zip) 2. In the Project window, select the 'Graph' Asset 3. ... Read more
[UIR] Editor Re-paints the Scene when Mouse Cursor Enters or Exits Certa...
How to reproduce: 1. Open the attached project named Case_1166812 2. Move the mouse cursor in and out of the Package Manager window ... Read more
[UI Toolkit] Tooltips of "Panel Settings" Asset always appear at the cen...
On mouse hovering on "Panel Settings", tooltips always appear on the center of the Inspector window, Refer to the attached video St... Read more
UnityEditor.UIElements.EnumField is not compatible with Enum property
How to reproduce: 1. Open user-supplied project 2. Play the Scene 3. Observe Console Window error Expected result: EnumField is com... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unrecognized identifier DECLARE_STACK_CB error is thrown when VirtualTexture Property is used with Custom RenderTexture target
- SpriteShapeController.OnWillRenderObject() is ~20 ms when using SpriteShapeController.BakeMesh() and never updating the spline
- Editor freezes briefly when "multi-selecting" TextMeshPro GameObjects In the Hierarchy window in Prefab Mode, if 5 or more Inspector windows are open
- OnEndDrag event not triggered when losing Editor focus during simultaneous Left and Right mouse drag
- Texture displays visual artifacts and has a broken aspect ratio when it is imported in RGB 48-bit format