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Script derived from Button type gets its OnClick event called twice
To reproduce:1. Import "reprogui" package2. Open scene guitests3. Enter play mode4. Click a button5. Exit play mode and look at the ... Read more
UI: layout isn't refreshed after children reordering in runtime
To reproduce:1. Open attached project2. Open Test scene3. Press Play4. Press Reorder button5. Notice Panel Red is reordered as Last ... Read more
InputField cursor position doesn't respect Text vertical alignment
Steps to reproduce:1. Open the attached project and the scene2. Press play3. Click on the white box4. Observe that cursor position d... Read more
UGUI Text looks broken when changed via script
Steps to reproduce : - import the project attached- open the scene "SplashA"- press play and also play in the scene- choose "yes" to... Read more
Incorrect line spacing when using RichText
How to reproduce:1. Open the attached project2. Open the scene ( It has a Text component. Text is written using RichText and some wo... Read more
Cannot call set_Enabled from UnityEvent in the inspector
To reproduce:1. Create a uGUI button2. Create a new On Click event3. Set the camera as the object4. Select the functions > Behavi... Read more
Any other Canvas in hierarchy ignore events
Steps to reproduce : - import the project attached- open the scene "canvas_bug"- press play and notice that only the root canvas rec... Read more
Holding click on uGUI button does not stop other buttons being highlighted
Steps to reproduce:1. Create two or more uGUI buttons2. Mouse-over one of them3. Press left mouse button and do not release4. Drag m... Read more
Selectable Component has two Interactable checkboxes
To reproduce:1. Open attached project2. Open bug scene3. Select Image game object4. Notice that Selectable Component has two Interac... Read more
The grid in 3d space is visible through the UI text and Canvas
To reproduce:1. Create new project2. Create UI Text game object3. Zoom in Text game object4. Notice that grid is visible through UI ... Read more
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