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Canvas with Content Size Fitter not resizing if UI elements are instanti...
How to reproduce:1. Open the attached "layout_group_bug" project2. Enter playmode, notice how "OutterContainer" Canvas isn't resizin... Read more
Selecting game object in the hierarchy after adding Text component via s...
Steps to reproduce:1. Open attached project "componenttest.zip"2. Open "1" scene3. Enter play mode- Object is created via script and... Read more
Dropdown menu is corrupted if Template is enabled before running the scene
Steps to reproduce: 1. Create new project2. Create Dropdown menu3. Enable its child "Template" and run the scene4. Stop the scene an... Read more
2dRectMask creates a lot of GC Alloc (2.3kb) because of Canvas.SendWillR...
- open the attached project- open the scene called garbage- activate the profiler- play the scene- observe the GC Alloc for Canvas.S... Read more
GridLayoutGroup flickering when destorying and creating items in a proce...
Steps: 1: Open the project -> TestBug scene2: Play the scene3: When new items are created and destroyed at the same time in GridL... Read more
Editor freezes when setting low value in modify reference solution in ca...
To reproduce:1. Open attached project2. Open the only scene ("05 Scores" in "Scenes")3. Select "Canvas"4. In "Ui scale mode" in "Can... Read more
NullReferenceException is thrown after adding event to multiple UI compo...
Steps to reproduce: 1. Open attached project2. Open scene "multiple buttons event test"3. Add one more Inspector window. Now, there ... Read more
Enabling Canvas to a specific object crashes editor
To reproduce:1. Open project2. Open '01_Login' scene3. Play scene4. Click 'ENTER' -> 'ENTER' -> Home button(in right bottom co... Read more
World space canvas aren't rendered to render texture
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, select Main Camera and notice that UI Image is vis... Read more
Rearranging lots of panels causes performance issues when CanvasGroup is...
Steps to reproduce:1. Download and open the attached project2. Enter Play Mode Result: huge performance drop due to rearranging pane... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open