Search Issue Tracker
Nested canvases draw order is wrong
Project Steps: 1. Open scene "Test".2. See in Game view that 'White' image is rendered on top of 'Red' though by transform order it ... Read more
On iOS keyboard "Return" key changes to "Done"
To reproduce: 1) Create new project2) Create InputField3) Make sure that Line type is set to single4) Mark Hide mobile input5) Build... Read more
InputFields with ContentType of Password allows the copy function
Steps to reproduce: 1. Open the attached project2. Open and run 'PasswordInputFieldScene' scene3. Enter text into the password field... Read more
huge UI objects when Canvas render mode is "Screen Space - Camera"
Steps to reproduce (or watch attached gif):1. Create a new Unity project2. Add Canvas3. Set Canvas render mode to Screen Space - Cam... Read more
[Android][iOS][UI] Only one light affects UI at one time
Reproduction steps----------------------1) Open user's project (UI sample project from the asset store)2) Build and run scene 'Light... Read more
Artifacts appear when sliding custom fill texture
Repro steps:1) Open the project and scene Clipboard Test2) Play and notice a sketched Slider below Power label (Clipboard -> Tank... Read more
Disabled mask still disables mouse events outside the mask
Repro steps:1) Open attached project and scene 'Demonstration'2) Click on Canvas -> Mask and notice Mask component is disabled3) ... Read more
[Batching] UI is not batched correctly on ATI Radeon video cards
How to reproduce: 1. Open attached project2. Open scene TestScene.unity3. Turn on the Stats window in the Game view4. Play the scene... Read more
SortingLayer does nothing to canvas in play mode
Steps to reproduce:1. Open attached project's scene "main_level".2. In scene view blue square is in front of red one.3. Enter play m... Read more
AddListener and RemoveListener generate a lot of garbage
How to reproduce: 1. Open attached project2. Attach script Test.cs to any game object- The script simply creates and removes listene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window