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Buttons stay highlighted in scene in uGUIProject
1. run either layoutGroup or menu 3d scene 2. click buttons randomnly, especially holding down th emouse button while moving around ... Read more
Disabling a Canvas using the Gamepad or the Keyboard throws error
To reproduce: 1. Open attached project 2. Open scene "test". It contains a button that toggles the canvas on/off when pressed. It ca... Read more
UI Button doesn't change to "Disabled Color" when it gets disabled by To...
To reproduce: 1) Create new Unity Project 2) Add "GameObject" --> UI --> Button 3) Change colors like this: "Image" Component color ... Read more
Second Item in selection list cannot be seen in widget scene
1. open widget scene in beta 10 example project 2. click the selection list to get it to expand 3. observe that the second item ain'... Read more
Having two children Canvas of a Canvas breaks rendering
To reproduce: 1. Add a Canvas 2. To the Canvas add two Canvas children 3. Add an Image to one of the children Canvas Expected result... Read more
UGUI - Layout of dynamically attached objects not updating until screen ...
Issue 1 - Incorrect layout until Game View is resized : - import the project attached in a comment further down called case_599998-... Read more
Selection doesn't work after collapsing/expanding UI components in inspe...
To reproduce: 1. Open attached project 2. Open Demo scene 3. Select Button 4. Select Label 5. Go to property inspector and collapse ... Read more
Del deletes the wrong character in an input field
To reproduce: 1. Open attached project 2. Open scene test. It contains an input field 3. Enter play mode 4. Type something into the ... Read more
Slider does not update when it is no longer controlled by a HorizontalLa...
Steps to reproduce: 1. Open the project and the scene 2. Find 'Slider' under Canvas in hierarchy 3. Note that it's Rect Transform va... Read more
When a text input field has been closed, it cannot be reopened until som...
To reproduce: 1) Download and open the uGUI demo project for 4.6.0b12 (attached to this report as well) 2) Build run the widget scen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
- “NullReferenceException” thrown in Console when changing Profile field to ‘DefaultLookDevProfile’ in Lighting window after deleting Directional Light
- "GardenDraft_LightingSettings" Asset is included in the URP Sample Template
- “Releasing render texture that is set as Camera.targetTexture!” Error thrown in the Console when undoing/redoing Camera addition in Graphics Compositor window > Render Schedule list
- The cursor moves into wrong place when renaming folder/asset