Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.6.0b8
Issue ID
605568
Regression
Yes
Buttons stay highlighted in scene in uGUIProject
1. run either layoutGroup or menu 3d scene
2. click buttons randomnly, especially holding down th emouse button while moving around from one button to another
3. after 5-10 seconds you can see buttons that stay highlighted
note: clicking them again seems to make the highlighting stop in some cases
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Add comment