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Canvas Group alpha remains even after removing component
To reproduce: 1. Open attached project 2. Open test scene 3. Select GameObject in Hierarchy 4. Notice that alpha on Canvas Group is... Read more
Disabled input field crashes Unity when playing
To reproduce this bug: 1. Create a new project 2. Create an input field 3. Play 4. Stop 5. Disable input field in the hierarchy 6.... Read more
An UI prefab containing a Layout Element component will always be render...
To reproduce this bug: 1. Open the attached project 2. Open 'AlwaysActiveUIPrefabs' scene 3. Run progam to see the normal behaviour... Read more
In ToggleGroup, cannot set isOn property on Toggle to False via script
To reproduce this issue: 1. Open the attached project 2. Open 'ToggleTest' scene 3. Play the scene 4. Click 'With Group' button 5. ... Read more
When 'Text' UI object is deleted and Input Field disabled, tons of Input...
To reproduce this bug: 1. Create a new project 2. Create input field 3. Create 'Text' which is a child of the input field 4. Disabl... Read more
[InputField] In SingleLine field incorrect characters remain after repla...
Steps to reproduce this issue: 1. Create a new project 2. Create InputField ( Create-> UI -> Input Field ) 3. Play the scene 4. Ent... Read more
DivideByZeroException: Division by zero error when changing the Constrai...
Steps to reproduce : - create a canvas - add a new game object - add the Grid Layout Group component - parent a few UI elements to... Read more
Image is cropped at the top right area when switching to iOS/Android
To reproduce this bug: 1. Add attached sprite 'sprite.png' 2. Set texture type to sprite and apply 3. Add UI Image ( create -> ui -... Read more
When only having UI Panel in the scene, EventSystem.Update() allocates 3...
To reproduce this issue: 1. Create a new project 2. Add UI Panel to scene ( Create->UI->Panel) 3. Play the scene 4. Open profiler 5... Read more
UI Button that is set as the selected GameObject does not appear as high...
To reproduce: 1. Open attached project 2. Open testScene 3. Press play 4. Press A 5. Press Q 6. Notice that Return button is highl... Read more
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