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If Time.timeScale is 0 you can not change focus by keyboard
To reproduce: 1. Open attached project 2. Open tst scene 3. Press play 4. Use arrow keys to select buttons 5. Notice that it's im... Read more
OnSelect will be called at a different time with the mouse and cursor ke...
To reproduce this bug: 1. Open the attached project 2. Open 'SelectEventTest' scene 3. Press play 4. Use arrow keys to navigate 5. ... Read more
[EventSystem] When holding button down on mobile unwanted events are raised
When holding down uGUI button on android, unwanted events are called Read more
In ToggleGroup, cannot set isOn property on Toggle to False via script
To reproduce this issue: 1. Open the attached project 2. Open 'ToggleTest' scene 3. Play the scene 4. Click 'With Group' button 5. ... Read more
An UI prefab containing a Layout Element component will always be render...
To reproduce this bug: 1. Open the attached project 2. Open 'AlwaysActiveUIPrefabs' scene 3. Run progam to see the normal behaviour... Read more
Errors thrown when adding UI components to object after removing Rect Tr...
To reproduce: 1. Create new project 2. Add Canvas to scene 3. Add Empty child object to Canvas 4. Remove Rect Transform from empty ... Read more
The collision objects that are assigned to the buttons stay detectable o...
To reproduce this bug: 1. Open the attached project 2. Open scene 'Game Scene' 3. Build&play the scene on the WebPlayer 4. The coll... Read more
NullReferenceException when adding a "Selectable" component
Steps to reproduce : - create a new project - create a new canvas - add an empty game object to the canvas - add the "Selectable" c... Read more
Scroll Rect set to elastic will not bounce back when Time.Scale = 0
Scroll Rect set to elastic will not bounce back when Time.Scale = 0. When Time.Scale =1 the scroll Rect works normally. To reproduc... Read more
When you delete a script added on gameObject which is assigned to a Butt...
To reproduce this bug: 1. Import the attached package 2. Open 'scene' 3. It has a GameObject with two scripts. One of them has a pu... Read more
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