Search Issue Tracker
"Quaternion To Matrix conversion failed because input Quaternion is inva...
Steps to reproduce : - import the project attached - open the scene - press play and notice the errors in the console Read more
MissingReferenceException when making prefab from uGUI
1. Open project 2. Open scene "testscene" 3. Drag gameobject "HUD" from hierarchy to project window and MissingReferenceException wi... Read more
Docking/undocking game view creates slightly off-scale canvas
To reproduce: 1. Open attached project 2. Open scene main. It contains a canvas and a few images. Notice the initial size of the whi... Read more
“Ignore Parent Groups” doesn’t ignore parent Canvas Group component
To reproduce: 1. Open attached project 2. Open CanvasGroup scene 3. Press Play 4. Notice that Ignore Parent Group is selected on c... Read more
Scroll Rect, Mask and Toggle Group can be added multiple times on the sa...
Steps to reproduce : - create a game object - add Scroll Rect, Mask and Toggle Group to it and notice that these components can be ... Read more
Horizontal Layout Group does not work correctly on the ScrollView
To reproduce this bug: 1. Open the attached project 2. Open ScrollView scene 2. Expand the Canvas/Window/Content/ScrollView/Conten... Read more
Animated sprite sheets don't work properly on the uGUI canvas
To reproduce: 1. Open attached project 2. Open "spritesheet" scene 3. Press play Notice two game objects: mickeyAnim_Image and mi... Read more
Slider does not update when it is no longer controlled by a HorizontalLa...
Steps to reproduce: 1. Open the project and the scene 2. Find 'Slider' under Canvas in hierarchy 3. Note that it's Rect Transform va... Read more
Instantiating uGUI prefab that has position 0,0,0 breaks it's children
To reproduce: 1. Open repro package 2. Open scene test. It contains a button, that when pressed, will instantiate a prefab. The pref... Read more
Custom uGUI text pops out of rect bounds on certain game view sizes
To reproduce: 1. Open attached project 2. Open TextIssue scene. It contains two texts, one on the top is the default uGUI text, the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project
- [Android] Volume level of the same audio file is different on Samsung Galaxy Tab A8 between 2023.3.0b3 and 2023.3.0b4
- ‘Expected end of value’ warning occurs when a property declaration includes five or more variable references
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass