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Incorrect line spacing when using RichText
How to reproduce:1. Open the attached project2. Open the scene ( It has a Text component. Text is written using RichText and some wo... Read more
huge UI objects when Canvas render mode is "Screen Space - Camera"
Steps to reproduce (or watch attached gif):1. Create a new Unity project2. Add Canvas3. Set Canvas render mode to Screen Space - Cam... Read more
Images with no sprite assigned will inherit the textures of other images...
Repro steps:1) Open "TestScene" in the included project.2) Note the two canvases in the scene, BackgroundCanvas (disabled) and Dialo... Read more
UnityEngine.UI namespace collides with existing UI plugin implementations
Namespace UnityEngine.UI name collides with existing UI implementations. Read more
ArgumentCache.TidyAssemblyTypeName allocates lots of memory
To reproduce:1. Open attached project (ArgumentCache.zip)2. Open Profiler and set to "Deep profile"3. Play Scene 14. Click on Reload... Read more
RectTransform.rect.Set() doesn't make changes
Steps to reproduce:1. Open attached "Case 795490 repro" project2. Open "test" scene3. Play the scene4. Observe Rect Transform's size... Read more
Sliced images are not displayed correctly in WebGL build
To reproduce:1. Open attached project2. Build and run WebGl3. Notice that sliced image shows up incorrectly Read more
UI objects don't snap properly when changing camera orthographic size/ga...
To reproduce:1) Open attached project and scene inside of it2) Play it3) Either resize Game Window vertically or change Main Camera ... Read more
UI package on the Asset Store is broken in Unity 5
"Prefab has multiple Transform components! Removing them automatically would not be safe." errors and "NavMesh asset format has chan... Read more
[Standalone] UI elements on the edge of the screen still get mouse over ...
Steps to reproduce: 1. Open attached project2. Open scene "Main"3. Notice that there's a button which isn't fully inside canvas4. Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default