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[UI] InputField generates errors
InputFields will not work in the latest version of 5.6, and cause errors both in-Editor and in builds. Reproduction steps: 1. Open ... Read more
Object::GetInstanceID crash caused by the profiler when no active camera...
Steps to reproduce: 1. Open "DataApp.zip" project 2. Add all scenes to the Build Settings 3. Load "DemoMain" scene 4. Enter playmode... Read more
Enabling Canvas to a specific object crashes editor
To reproduce: 1. Open project 2. Open '01_Login' scene 3. Play scene 4. Click 'ENTER' -> 'ENTER' -> Home button(in right bottom corn... Read more
Canvas with Content Size Fitter not resizing if UI elements are instanti...
How to reproduce: 1. Open the attached "layout_group_bug" project 2. Enter playmode, notice how "OutterContainer" Canvas isn't resiz... Read more
Resizing parent RectTransform when child RectTransform is selected resul...
Reproduction steps: 1. Open the attached project "ui_bug.zip"; 2. Open the test.unity scene; 3. Select "Panel 2"; 4. While the "Pane... Read more
NullReferenceException when using a Scroll View
Steps to reproduce : - create a new Scrol View - enter Playmode and notice the errors NullReferenceException: (null) UnityEditor.... Read more
Editor crashes after setting mesh to CanvasRenderer
Steps to reproduce: 1. Download bug_sumple.zip and open "sample" scene 2. Press play button to enter game mode Results: Editor cras... Read more
[UI] Editor/Build freezes when changing the parent of a game object in c...
Reproductions steps: 1. Open the attached project 2. Enter Play mode/ Build to any platform Result: Unity crashes either when a) c... Read more
Canvas causes performance issues after changing its size
Reproduction steps: 1. Create a new Unity scene. 2. Create a new canvas and a UI element (example, a button) 3. Select the button, a... Read more
Child UI elements in parent Canvas cannot be configured after changing t...
How to reproduce: 1. Open a new project 2. Go to GameObject --> UI --> Text 3. Set Text Anchor Preset to Stretch Middle 4. Drag th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL