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Some buttons are highlighted even if not hovered
To reproduce:1. Open the project2. Open the scene "Layout Groups"3. Play it4. Try moving your mouse around rather fast5. See that so... Read more
Input field's OnValueChange() event is not triggered when deleting the text
To reproduce this bug: 1. Open the attached project2. Open 'valuechange_test' scene3. Play4. Enter text into input field5. Notice in... Read more
Sprites placed on other sprite's alpha area, when using TightPackerPolic...
Repro:1. Open project.2. Run UI Bug Only happens with TightPackerPolicy, because sprites are placed on-top of unused space in other ... Read more
When a text input field has been closed, it cannot be reopened until som...
To reproduce:1) Download and open the uGUI demo project for 4.6.0b12 (attached to this report as well)2) Build run the widget scene ... Read more
uGUI with <color> tags should fade out with alpha
To reproduce:1. Create a uGUI text2. Add the tags <Color = green> and </Color> to the text, it should turn green3. Try t... Read more
UI ScrollRect: MissingReferenceException errors when building project
To reproduce:1. Open attached project2. Open Main Menu scene3. Build project for Web Player or PC Standalone4. Notice errors thrown ... Read more
Hierarchy filter t:Button does not work
To Reproduce: 1. Open scene 'test' or any other scene with gameObjects which have Button components. 2. Type t:Button in hierarchy s... Read more
Error when entering large int into submit key size on eventsystem
1. Create empty game object and add event system2. in the size of the submit key section punch in numbers (random) for at least more... Read more
Crash when continously adding too large int in submit key size on events...
1. create empty game object and add eventsystem2. in the submit key size field keep doing this: Punch in 10-15 random numbers and pr... Read more
[InputField][Mobile]InputField doesn't open keyboard on mobile
The new UI Input Field does not open keyboard when tapped on Mobile devices from 4.6.1p2 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default