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UI ScrollRect: MissingReferenceException errors when building project
To reproduce: 1. Open attached project 2. Open Main Menu scene 3. Build project for Web Player or PC Standalone 4. Notice errors thr... Read more
RawImage texture cannot be changed after a yield statement in a couroutine
To Reproduce: 1. Open 'ReplaceImage.cs' in the attached project remove the first (WWW) line in the coroutine, change the last line t... Read more
NullReferenceException when selecting UI Light
Steps to reproduce : - import the uGUI project - open the "REnderTexture" scene - navigate in the Hierarchy to Canvas>UI Camera>Piv... Read more
UGUI Text looks broken when changed via script
Steps to reproduce : - import the project attached - open the scene "SplashA" - press play and also play in the scene - choose "yes... Read more
The grid in 3d space is visible through the UI text and Canvas
To reproduce: 1. Create new project 2. Create UI Text game object 3. Zoom in Text game object 4. Notice that grid is visible throug... Read more
Script derived from Button type gets its OnClick event called twice
To reproduce: 1. Import "reprogui" package 2. Open scene guitests 3. Enter play mode 4. Click a button 5. Exit play mode and look at... Read more
Editor crashes when Max Size value of Best Fit is set to high number
To reproduce: 1. Create new project 2. Create UI Text game object 3. Enable Best Fit option 4. Set Max Size to 400 5. Editor crash... Read more
UI: IPointerEnterHandler works only after you click somewhere in the scene
To reproduce this bug: 1. Open the attached project 2. Open 'Scene' 3. It has 2 images and script having IPointerEnter and IPointer... Read more
LayoutRebuilder error thrown after changing Text.text value several times
To Reproduce: 1. Open the attached 'ReproProjTextUpdate.zip' and run 'testScene'. 2. Notice that after ~5 seconds 6 identical exce... Read more
uGUI: When I will fill the entire screen with the image, one dot at the ...
To reproduce: 1. Open attached project 2. Open Player setting 3. Disable Use Direct3D 11 option 4. Open game view 5. Notice red li... Read more
All about bugs
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Latest issues
- Crash on "DynamicBranchState::PrepareState" when entering the Play Mode with a shader variant collection that has a shader with a "dynamic_branch" keyword
- Crash on "in __pthread_kill" when running the built application that has UNITY_EDITOR scripting symbol in conditional compilation
- Fix for 2022.3.X: Flickering of HDRP Directional Light shadows with DirectionalMixedCachedShadows when in an Entities Graphics rendered Subscene
- "Objects are trying to be loaded during a domain backup." errors on entering Playmode
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