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Changing the position of a RectTransform twice doesn't work when it is i...
How to reproduce:1. Open the attached 'UIBugRepro.zip' project2. Enter Play Mode3. Observe created 'UI(Clone)' Game Objects Expected... Read more
OnPointerUp event is called before mouse is released when OnDrag Event i...
How to reproduce:1. Open the attached project("PointerUp")2. Enter Play Mode3. Press and hold down the mouse button on the blue squa... Read more
Cursor does not interact with Canvas Objects when Cursor.lockState = Cur...
Steps to reproduce:1. Open users attached project "Unity_rougeTest.zip"2. Enter Play mode3. Press "Start" in the Game window4. Press... Read more
UGUI Buttons ignore Hierarchy order when they are overlapped and of the ...
How to reproduce:1. Open the user's attached project "eventSystem_bug.zip"2. Press Play3. Press the Button labeled "test_02" in the ... Read more
Pasted GameObjects have a Scale equal to Canvas Scale when Canvas Render...
How to reproduce:1. Open the attached project (UIScaleBug.zip)2. Open the Scene 'SampleScene'3. Make sure that the Canvas Render Mod... Read more
Transform.SetParent throws exception when called from Event with no inpu...
How to reproduce:1. Open attached "project-1169082.zip" project2. Enter Play mode3. In Game window press "Clear Parent with Event" b... Read more
In the Avatar Editor an Error occurs when trying to use Sliders in Per-M...
How to reproduce:1. Open the attached "New Unity Project.zip" Project2. In the Assets folder, Select "Viola_full clothes_RIGAvatar"3... Read more
[UI] Scroll View Template's Scrollbars overlap when it is created
Reproduction steps:1. Create a new Unity Project2. Create a UI Canvas and create a child ScrollView on it Expected result: Created S... Read more
Rect Transform Anchors arrow icon doesn't collapse section in Inspector ...
How to reproduce:1. Create a new project2. Create Image Game Object (GameObject -> UI -> Image)3. Click on the arrow icon next... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject