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Unity throws "SendMessage cannot be called during Awake, CheckConsistenc...
To reproduce: 1. Download attached project “SendMessageSpam.zip" and open in Unity 2. Open "SampleScene" scene 3. In Hierarchy sele... Read more
"ImageUtility.LoadOrCreateSprite()" halfs the loaded sprites resolution
Reproduction steps: 1. Open "quarter-size-texture-repro.zip" project 2. Right click on Game view tab -> "Load RenderDoc" 3. Enter P... Read more
UI Object's Scale is not affected when altering Canvas.scaleFactor property
How to reproduce: 1. Open the "SampleScene" Scene in the attached "BugReport.zip" Project 2. Enter Play Mode 3. Press on "Canvas" Ga... Read more
Creating an asset/script is no longer highlighted for renaming.
New scripts or assets should have their names highlighed so the user can instantly edit. This functionality has regressed in 2019.3.... Read more
UnityEvent drawer no longer handles events in non-public fields correctly
How to reproduce: 1. Open the attached "Event_Listener_Bug.zip" project 2. Open "SampleScene" 3. Select the "Listener" in the Hierar... Read more
GraphicRaycaster.Raycast does not hit child's custom Graphic component w...
How to reproduce: 1. Open attached project "case_1127681-CanvasRaycastIssues_6.zip" and scene "Flower" 2. Enter Play mode 3. In Gam... Read more
Undocumented breaking API change - LayoutGroup.SetChildAlongAxis
Undocumented breaking API change - LayoutGroup.SetChildAlongAxis There has been a breaking change in the `UnityEngine.UI.LayoutGrou... Read more
Exception is thrown when trying to set Canvas.worldCamera to None using ...
How to reproduce: 1. Open the attached "TestingProject.zip" Project 2. Enter Play Mode 3. Click on the Button in the Game View 4. Ob... Read more
Undo resets "Rect Transform" position to wrong values and Anchors to def...
Reproduction steps: 1. Open "1132207" project 2. Select "Fill" 3. Set "Rect Transform" -> "Left"(-7.5) to '0' 4. Undo 5. Notice tha... Read more
Undo makes a sliders fill area disappear until slider values change
Reproduction steps: 1. Open "1132208" project 2. Select "Fill" 3. Set "Rect Transform" -> "Left"(-7.5) to '0' 4. Undo 5. Notice tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] FPS does not match the targeted FPS when it is set with Application.targetFrameRate
- RenderPipelineManager.activeRenderPipelineTypeChanged does not detect changes when changing the Render Pipeline Asset outside of Play Mode
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers